Drinking & Dragons

Difference between revisions of "ROR:Session/20"

From Drinking and Dragons
>Mqs
>Mqs
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* She has Favored Enemy (Goblin) +2.
* She has Favored Enemy (Goblin) +2.
* She gets a bonus skill point per level. One skill rank must always go into Acrobatics, and the bonus into Stealth. She has Skill Focus in both as a bonus feat.
* She gets a bonus skill point per level. One skill rank must always go into Acrobatics, and the bonus into Stealth. She has Skill Focus in both as a bonus feat.
* She can use ''Obscuring Smoke'' as a free action on her turn covering only her own space. It lasts for 1 minute. She can do it a number of times per day equal to her hit dice. This gives attack into her space a 20% miss chance no matter the distance. It blows away/dispels/etc as ''Obscuring Mist''
* She can use ''Obscuring Smoke'' as a free action on her turn covering only her own space. It lasts for 1 minute. She can do it a number of times per day equal to her hit dice. This gives attack into her space a 20% miss chance no matter the distance. It blows away/dispels/etc as ''Obscuring Mist''. {{DM}} This is how I had it back then. It may be too powerful for these levels if she's combined with anything else that would give her more than her base hit dice.
* She's trained for war. And is strong-willed/stubborn/perceptive (but is still a horse with some ancient Nightmare bloodline deep down in her ancestry).
* She's trained for war. And is strong-willed/stubborn/perceptive (but is still a horse with some ancient Nightmare bloodline deep down in her ancestry).
* She came with fancy barding. I have to dig into my notes which.
* She came with fancy barding. I have to dig into my notes which.

Revision as of 12:50, 16 July 2016

← Prev: ROR:Session/19   |   Next: ROR:Session/21

Starring: Calum, Haneet, Hilma, Tokki
Guest Starring: Sandpoint usuals, Hellknights, Gogmurt
Challenge: Below
Location: Sandpoint
Date Played: 16 July 2016


Attack on Sandpoint

Chapter 4: Fortress of the Stone Giants - Part 1: Stones Over Sandpoint


Downtime

  • Chopper's Isle
  • Troops
  • Isra'a? Karaz?
Template:PCname
Text.

Prepartion

  • Scarnettis.
  • Gogmurt
  • Scouting

Attack on Sandpoint

  • Gate
  • Bridge
  • Dragon!?!
  • 🎲 DM Left off mid-initiative right after the dragon appeared!

Dividends

This is what's special about Dividends née Shadowmist.

  • The party already decided she was a pony. (Otherwise she was "resizable" as needed.)
  • She is 'simple advanced' via rebuild rules: AC increase natural armor by +2; Ability Scores +4 to all ability scores (except Int scores of 2 or less).
  • She has Favored Enemy (Goblin) +2.
  • She gets a bonus skill point per level. One skill rank must always go into Acrobatics, and the bonus into Stealth. She has Skill Focus in both as a bonus feat.
  • She can use Obscuring Smoke as a free action on her turn covering only her own space. It lasts for 1 minute. She can do it a number of times per day equal to her hit dice. This gives attack into her space a 20% miss chance no matter the distance. It blows away/dispels/etc as Obscuring Mist. 🎲 DM This is how I had it back then. It may be too powerful for these levels if she's combined with anything else that would give her more than her base hit dice.
  • She's trained for war. And is strong-willed/stubborn/perceptive (but is still a horse with some ancient Nightmare bloodline deep down in her ancestry).
  • She came with fancy barding. I have to dig into my notes which.

🎲 DM Section

Encounters

The Northgate Siege (CR 11)
3x Stone Giants (CR 8)
Chaos at Tanner's Bridge (CR 12)
2 Stone Giants (CR 8)
3 Dire Bears (CR 7)
Dragonfire Inferno (CR ?)
Longtooth the Red Dragon (CR ?)

Recap Reward

On Time
Sandpoint will help with your party's preparation. Pick a level 2 or lower wand (or level 4 or lower potion/oil). THIS CAN BE ANY SPELL ON THE PRD, BUT NOT IN CORE IF YOU WANT! This does not make the spell open and available.
Late
Sandpoint will help with your party's preparation. Pick a level 1 or lower wand (or level 3 or lower potion/oil). THIS CAN BE ANY SPELL ON THE PRD, BUT NOT IN CORE IF YOU WANT! This does not make the spell open and available.
Not done
Expires
Used. Must be claimed during chapter 4's play.