Difference between revisions of "User:Askewnotion/PCs/Sunshine Harpell/Spells"
>Askewnotion (New page: == Spellbook == *xxx = Abjuration === 0 === *Resistance: Subject gains +1 on saving throws.<br> Acid Splash: Orb deals 1d3 acid damage.<br> Amanuensis<sup>SC</sup>: Copy nonmagical text.<b...) |
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Revision as of 15:10, 7 July 2008
Spellbook
- xxx = Abjuration
0
- Resistance: Subject gains +1 on saving throws.
Acid Splash: Orb deals 1d3 acid damage.
AmanuensisSC: Copy nonmagical text.
Arcane Mark: Inscribes a personal rune (visible or invisible).
CaltropsSC: Creates caltrops in 5-ft.-by-5-ft. square, + 5-ft. square/2 levels beyond 1st (max 5).
Dancing Lights: Creates torches or other lights.
Detect Magic: Detects spells and magic items within 60 ft.
Detect Poison: Detects poison in one creature or small object.<
Flare: Dazzles one creature (–1 on attack rolls).
Light: Object shines like a torch.
Mage Hand: 5-pound telekinesis.
Mending: Makes minor repairs on an object.
Message: Whispered conversation at distance.
Open/close: Opens or closes small or light things.
Prestidigitation: Performs minor tricks.
Ray of Frost: Ray deals 1d3 cold damage.
Read Magic: Read scrolls and spellbooks.
Sonic SnapSC: Subject takes 1 point of sonic damage
and is deafened 1 round.
StickSC: Glues an object weighing 5 pounds or less to
another object.
1
- Ectoplasmic ArmorSC
- Protection from Evil
- Shield
Feather Fall
Mage Armor
Magic Weapon
Mount
True Strike
2
- Luminous ArmorBoED
- Protection from Arrows
- Resist Energy
Bull's Strength
Whirling BladeSC
WraithstrikeSC
3
- Anticipate TeleportationSC
- Dispel Magic
Chain MissleSC
Dolorous BlowSC