Wild:65 Gaza Strip: Difference between revisions
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== "What do we do now, George?" == | == "What do we do now, George?" == | ||
. | {{Brilla}}: We are now stuck with a lot of options. Tsk'Tsk may not be long for the world, and he has traveled with us through a good portion of our party quest. It is almost as if we owe it to him to help him reclaim his island. | ||
We now have the Bloodstorm contending with us. The avatar of Rake disappeared and will probably strike again. This is also weighing heavily on our minds. | |||
Not only this, but was also have the main quest breathing down our necks. It is only half way done. We must now eliminate the majority of the powerful outsiders from the Wilding and perhaps find a way to seal most of the portals to prevent easy reentry. | |||
So much to do... | |||
{{Fuelwen}}: There are many tasks. The Bloodstorm is an ongoing threat. | |||
=== Reincarnating === | === Reincarnating === | ||
{{Brilla}}: Bo reincarnated two of the worshipers that Fuelwen brought with him as well as one of the Yu-tani from the temple. This at least helped bring back some of the worshipers and puts us in a slightly better light since the Yu-tani would be none to kind to us due to Rake engulfing the place in fire. | |||
On the bright side, the shark has left us and now looms over the two in the temple. I just hope we don't have to deal with all of this again. At least we now have a warning sign of they get killed off in the future. | |||
{{Fuelwen}}: With any luck, they don't get killed this time. Sekolah's avatar lurks over them. With any luck, I won't have to see it again. | |||
== Dwarf in Coin Armor == | == Dwarf in Coin Armor == | ||
. | {{Brilla}}: When strolling around town looking for an attack plan for reclaiming Tsk'Tsk island, we ran across a dwarf in immaculate armor. His gear looked like it was of the finest quality and he appeared to be a fine warrior. | ||
I stopped him to compliment his armor and and he introduced himself as Qldk. After some more talking we found that he is a minimalist when it doesn't come to equipment, but more importantly, he also desires to slay Daudir! | |||
{{Fuelwen}}: The dwarf seems eccentric to start. And as we find out more, we learn that he has a quest for us. | |||
=== The Plan === | === The Plan === | ||
. | {{Fuelwen}}: Qldk is himself a (brass?) dragon, in disguise. He wants Tsk'Tsk's island. Daudir is in his way, and Qldk has a simple solution to this: kill Daudir. I cannot argue with the simplicity of his logic. We laid out an assault plan with a slew of added resources. This will be quite the campaign. | ||
{{Brilla}}: We were assigned to the main attack team to remove the half-dragon, half-dwarf followers that will be imposed between Qldk and Daudir. Qldk has also supplied some troops to help with our assault and has a separate group of druids to cause structural damage and help in his subterranean combat. | |||
== Landing on the Desert Island == | == Landing on the Desert Island == | ||
. | {{Fuelwen}}: And they put up quite the resistance. Attacking a fortified location is a difficult circumstance to begin with, but the Druids (to collapse the walls) spotted resistance on the shore. We landed first to clear the path, and found a serious challenge. Their hardened fighters managed to take the initiative and held it to the very end. We almost did not succeed. | ||
{{Brilla}}: Things went a little south with the druid landing as there were troops expending their arrival. Since our ship was the fastest, we were sent to engage the resistance that they would face. | |||
These dwarven fighters were very tough, but we were able to win just due to attrition. Though I could not bring my full power to bare, I found myself very effective in this fight. | |||
== Rewards == | == Rewards == | ||
Reward: | Reward: | ||
* Loot from nightmare spinner: Things not sold are listed in the [[Wild:Slush|Slush]]; assigned in game. | * Loot from nightmare spinner: Things not sold are listed in the [[Wild:Slush|Slush]]; assigned in game. | ||
* Loot from fighters: | * Loot from fighters: (All +1, medium sized) 5x full plate [4 mithral; 1 adamantine, spiked, slick, silent moves, shadow], 2x heavy steel shield [1 spiked], 2x tower shields, 1x thundering composite longbow [+5 strength], 2x short swords, amulet of mighty fists, keen heavy pick | ||
Wiki Edit: | Wiki Edit: Brilla, Fuelwen: BONUS FEAT (from the fighter list) - SRD only. |
Latest revision as of 12:44, 13 September 2011
Starring: Fuelwen, Brilla, and Bo, and Ko
Guest Starring: Splat #1, Deenar & ship & crew, TskTsk, Qldk
Challenge: indecision, lack of direction & 5 half-dragon fighters
Location: DrnTg, Desert Island
Date Played: 7 July 2011
"What do we do now, George?"
Brilla: We are now stuck with a lot of options. Tsk'Tsk may not be long for the world, and he has traveled with us through a good portion of our party quest. It is almost as if we owe it to him to help him reclaim his island.
We now have the Bloodstorm contending with us. The avatar of Rake disappeared and will probably strike again. This is also weighing heavily on our minds.
Not only this, but was also have the main quest breathing down our necks. It is only half way done. We must now eliminate the majority of the powerful outsiders from the Wilding and perhaps find a way to seal most of the portals to prevent easy reentry.
So much to do...
Fuelwen: There are many tasks. The Bloodstorm is an ongoing threat.
Reincarnating
Brilla: Bo reincarnated two of the worshipers that Fuelwen brought with him as well as one of the Yu-tani from the temple. This at least helped bring back some of the worshipers and puts us in a slightly better light since the Yu-tani would be none to kind to us due to Rake engulfing the place in fire.
On the bright side, the shark has left us and now looms over the two in the temple. I just hope we don't have to deal with all of this again. At least we now have a warning sign of they get killed off in the future.
Fuelwen: With any luck, they don't get killed this time. Sekolah's avatar lurks over them. With any luck, I won't have to see it again.
Dwarf in Coin Armor
Brilla: When strolling around town looking for an attack plan for reclaiming Tsk'Tsk island, we ran across a dwarf in immaculate armor. His gear looked like it was of the finest quality and he appeared to be a fine warrior.
I stopped him to compliment his armor and and he introduced himself as Qldk. After some more talking we found that he is a minimalist when it doesn't come to equipment, but more importantly, he also desires to slay Daudir!
Fuelwen: The dwarf seems eccentric to start. And as we find out more, we learn that he has a quest for us.
The Plan
Fuelwen: Qldk is himself a (brass?) dragon, in disguise. He wants Tsk'Tsk's island. Daudir is in his way, and Qldk has a simple solution to this: kill Daudir. I cannot argue with the simplicity of his logic. We laid out an assault plan with a slew of added resources. This will be quite the campaign.
Brilla: We were assigned to the main attack team to remove the half-dragon, half-dwarf followers that will be imposed between Qldk and Daudir. Qldk has also supplied some troops to help with our assault and has a separate group of druids to cause structural damage and help in his subterranean combat.
Landing on the Desert Island
Fuelwen: And they put up quite the resistance. Attacking a fortified location is a difficult circumstance to begin with, but the Druids (to collapse the walls) spotted resistance on the shore. We landed first to clear the path, and found a serious challenge. Their hardened fighters managed to take the initiative and held it to the very end. We almost did not succeed.
Brilla: Things went a little south with the druid landing as there were troops expending their arrival. Since our ship was the fastest, we were sent to engage the resistance that they would face.
These dwarven fighters were very tough, but we were able to win just due to attrition. Though I could not bring my full power to bare, I found myself very effective in this fight.
Rewards
Reward:
- Loot from nightmare spinner: Things not sold are listed in the Slush; assigned in game.
- Loot from fighters: (All +1, medium sized) 5x full plate [4 mithral; 1 adamantine, spiked, slick, silent moves, shadow], 2x heavy steel shield [1 spiked], 2x tower shields, 1x thundering composite longbow [+5 strength], 2x short swords, amulet of mighty fists, keen heavy pick
Wiki Edit: Brilla, Fuelwen: BONUS FEAT (from the fighter list) - SRD only.