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See page 87 Complete Divine. --[[User:Mqs|Mqs]] 01:53, 14 January 2009 (UTC)
See page 87 Complete Divine. --[[User:Mqs|Mqs]] 01:53, 14 January 2009 (UTC)
::Excellent. Quoted. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 02:43, 14 January 2009 (UTC)
::Excellent. Quoted. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 02:43, 14 January 2009 (UTC)
:Divine Blessing is far too potent, clerics are not wimpy. Try something more like they can convert 1 spell slot at those lvls to a domain slot.
:Turning radius 30'? Was this a mistype because its normally 60' which I usually find too short. --[[User:Arz|Arz]] 18:26, 2 February 2009 (UTC)


== Wizard alteration ==
== Wizard alteration ==
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:::Constructive. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 03:53, 14 January 2009 (UTC)
:::Constructive. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 03:53, 14 January 2009 (UTC)
::::I kinda see his point. It's hackish, but I haven't figured out a better way to do what you want to do. Well, I did, but it turned into a mana based casting system which just wouldn't work in the scope of D&D. --[[User:T3knomanser|t3knomanser]] 12:36, 14 January 2009 (UTC)
::::I kinda see his point. It's hackish, but I haven't figured out a better way to do what you want to do. Well, I did, but it turned into a mana based casting system which just wouldn't work in the scope of D&D. --[[User:T3knomanser|t3knomanser]] 12:36, 14 January 2009 (UTC)
::I concur. Vomit! Constructively, give them the same 1-2 extra skill pts all classes deserve. The wiz is otay! "buckwheat"--[[User:Arz|Arz]] 16:48, 14 January 2009 (UTC)
:::::No no, they actually do have something kinda like a mana based system already that works in the D&D setting. It is psionics. Lovely, lovely psionics ^_^ --[[User:Askewnotion|Askewnotion]] 14:10, 14 January 2009 (UTC)
::::::Heh, I've never been in a game involving psionics. My vision of a "Spellbook Mage" is essentially a prestige class on top of Wizard that allows them to cast any spell in their book regardless of whether they memorized it. They'd use mana instead of spell slots all the time, but it's cheaper to cast memorized. On the flip side, their spellbook would count as a (two handed) melee weapon, and they'd be able to get feats like arcane channeling. Heck, let 'em put spikes on their books. Or mount the book at the end of a chain for use as an exotic weapon. Okay, now I'm just getting silly. --[[User:T3knomanser|t3knomanser]] 14:16, 14 January 2009 (UTC)
::I'm not sure what the point of having wizards referring to their spellbook during combat is. Why is that needed? The whole point of the D&D magic system is that it's not needed. If anything, I think "Spellbook Mage" would be its own class; kinda a hybrid spontaneous caster/wizard that must equip their magic book as a two handed weapon. It'd be a prestige class or something like that. --[[User:T3knomanser|t3knomanser]] 13:38, 14 January 2009 (UTC)
Something for a wizard that may let them change a prepared spell for another in their book maybe be something to look into. --[[User:Askewnotion|Askewnotion]] 04:17, 14 January 2009 (UTC)
Something for a wizard that may let them change a prepared spell for another in their book maybe be something to look into. --[[User:Askewnotion|Askewnotion]] 04:17, 14 January 2009 (UTC)
::Sort of like Alacritous Cogitation from ''Complete Mage''? That option has been on my mind. I've also considering merging some elements from the Loremaster PrC. Perhaps the only thing it needs is an additional 1-2 skill points per level to be spent only on Knowledges. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 04:33, 14 January 2009 (UTC)
::Sort of like Alacritous Cogitation from ''Complete Mage''? That option has been on my mind. I've also considering merging some elements from the Loremaster PrC. Perhaps the only thing it needs is an additional 1-2 skill points per level to be spent only on Knowledges. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 04:33, 14 January 2009 (UTC)
::::Now that I'm fully awake I can be constructive.  Firstly, the wizard should never want to take his spell book out in combat.  It's way too much of a risk -- especially for such a minor benefit (FYI, +1 CL is the same as +1 to SR checks, since SR checks are CL checks).  Using your spell book in combat would be even more silly than sending your unprepared familiar to certain death.  Casting a spell from the book as a 10 minute action or something is a much more viable option, perhaps done like the +D a cleric gets, a wizard could get a +B, one book-cast spell per spell level that is not prepared (but takes forever).  Ish.  --[[User:Mqs|Mqs]] 14:24, 14 January 2009 (UTC)

Latest revision as of 08:55, 23 September 2011

Cleric & Turning Undead alterations

Undead Intuition was added to free up a skill point for clerics, who would otherwise always spend one of their two skill points in Knowledge (Religion). --Randy (Talk) 01:41, 14 January 2009 (UTC)

Divine Blessings was added to give the class more divine flavor by giving it a few more Divine feats. --Randy (Talk) 01:41, 14 January 2009 (UTC)

Turning Undead was altered to match the Spirit Shaman's chastise spirits ability in simplicity. It makes Turning Undead a viable option for high hit dice undead, while not dispelling encounters of lower level undead. --Randy (Talk) 01:41, 14 January 2009 (UTC)

Cleric Talk

See page 87 Complete Divine. --Mqs 01:53, 14 January 2009 (UTC)

Excellent. Quoted. --Randy (Talk) 02:43, 14 January 2009 (UTC)
Divine Blessing is far too potent, clerics are not wimpy. Try something more like they can convert 1 spell slot at those lvls to a domain slot.
Turning radius 30'? Was this a mistype because its normally 60' which I usually find too short. --Arz 18:26, 2 February 2009 (UTC)

Wizard alteration

Book Casting is intended to give the wizard a reason to have their spellbooks out during combat, as well as to grant them a minor, yet useful, ability. --Randy (Talk) 03:11, 14 January 2009 (UTC)

To put it bluntly, I vomit on this. --Mqs 03:42, 14 January 2009 (UTC)
Constructive. --Randy (Talk) 03:53, 14 January 2009 (UTC)
I kinda see his point. It's hackish, but I haven't figured out a better way to do what you want to do. Well, I did, but it turned into a mana based casting system which just wouldn't work in the scope of D&D. --t3knomanser 12:36, 14 January 2009 (UTC)
I concur. Vomit! Constructively, give them the same 1-2 extra skill pts all classes deserve. The wiz is otay! "buckwheat"--Arz 16:48, 14 January 2009 (UTC)
No no, they actually do have something kinda like a mana based system already that works in the D&D setting. It is psionics. Lovely, lovely psionics ^_^ --Askewnotion 14:10, 14 January 2009 (UTC)
Heh, I've never been in a game involving psionics. My vision of a "Spellbook Mage" is essentially a prestige class on top of Wizard that allows them to cast any spell in their book regardless of whether they memorized it. They'd use mana instead of spell slots all the time, but it's cheaper to cast memorized. On the flip side, their spellbook would count as a (two handed) melee weapon, and they'd be able to get feats like arcane channeling. Heck, let 'em put spikes on their books. Or mount the book at the end of a chain for use as an exotic weapon. Okay, now I'm just getting silly. --t3knomanser 14:16, 14 January 2009 (UTC)
I'm not sure what the point of having wizards referring to their spellbook during combat is. Why is that needed? The whole point of the D&D magic system is that it's not needed. If anything, I think "Spellbook Mage" would be its own class; kinda a hybrid spontaneous caster/wizard that must equip their magic book as a two handed weapon. It'd be a prestige class or something like that. --t3knomanser 13:38, 14 January 2009 (UTC)

Something for a wizard that may let them change a prepared spell for another in their book maybe be something to look into. --Askewnotion 04:17, 14 January 2009 (UTC)

Sort of like Alacritous Cogitation from Complete Mage? That option has been on my mind. I've also considering merging some elements from the Loremaster PrC. Perhaps the only thing it needs is an additional 1-2 skill points per level to be spent only on Knowledges. --Randy (Talk) 04:33, 14 January 2009 (UTC)
Now that I'm fully awake I can be constructive. Firstly, the wizard should never want to take his spell book out in combat. It's way too much of a risk -- especially for such a minor benefit (FYI, +1 CL is the same as +1 to SR checks, since SR checks are CL checks). Using your spell book in combat would be even more silly than sending your unprepared familiar to certain death. Casting a spell from the book as a 10 minute action or something is a much more viable option, perhaps done like the +D a cleric gets, a wizard could get a +B, one book-cast spell per spell level that is not prepared (but takes forever). Ish. --Mqs 14:24, 14 January 2009 (UTC)