ROR:PC/Hilma/Logsheet: Difference between revisions
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== Consumable == | == Consumable == | ||
;Wands: | ;Wands: | ||
* Wand | * {{Consumable|Wand|CLW|Lvl=1|CL=1}} {{Qty|26}} {{GP|15}} | ||
;Potions: | ;Potions: | ||
* Pot | * {{Consumable|Pot|CMW|Lvl=2|CL=3}} {{Qty|2}} {{GP|300}} | ||
* Pot | * {{Consumable|Pot|Charm Person|Lvl=1|CL=1}} {{GP|50}} | ||
* Pot | * {{Consumable|Pot|Reduce Person|Lvl=1|CL=1}} {{GP|50}} | ||
* Oil | * {{Consumable|Oil|Arcane Mark|Lvl=0|CL=1}} {{GP|25}} | ||
* Oil | * {{Consumable|Oil|Rope Trick|Lvl=2|CL=3}} {{GP|300}} | ||
* Oil | * {{Consumable|Oil|Magic Weapon|Lvl=1|CL=1}} {{GP|50}} | ||
;Scrolls: | ;Scrolls: | ||
* Scroll | * {{Consumable|Scroll|Magic Weapon|Lvl=1|CL=1}} {{GP|25}} | ||
* Scroll | * {{Consumable|Scroll|Obscuring Mist|Lvl=1|CL=1}} {{GP|25}} | ||
* Scroll | * {{Consumable|Scroll|Protection from Energy|Lvl=3|CL=5}} {{GP|375}} | ||
;Other: | ;Other: |
Revision as of 19:41, 18 August 2015
2,130.71
- Upkeep
- Average (10 gp/month): The PC lives in his own apartment, small house, or similar location—this is the lifestyle of most trained or skilled experts or warriors. He can secure any nonmagical item worth 1 gp or less from his home in 1d10 minutes, and need not track purchases of common meals or taxes that cost 1 gp or less.
Equipment
- Branded-on-hand tattoo of Torag's holy symbol.
Weapons
- Warhammer 312 (+1/1d8/x3/5#/B/martial 1h)
- Battleaxe [Silver] 100 (1d8-1/x3/6#/S/martial 1h)
- Dwarven Waraxe [CI] (non-proficient) 360 (1d10/x3/8#/S/exotic 1h)
- Crossbow, Heavy 50 (1d10/19–20/×2/120'/8#/P/simple)
Defensive
- Full Plate 1750 (+9 armor bonus AC/+1 max dex/-6+1...-5 ACP/50#/heavy)
- -- embossed ornately with holy symbol of Torag
- Heavy steel shield 170 (+2 shield bonus AC/-2+1...-1 ACP/15#)
Consumable
- Wands
- Wand, CLW Lvl 1CL 1 ×26 15
- Potions
- Potion, CMW Lvl 2CL 3 ×2 300
- Potion, Charm Person Lvl 1CL 1 50
- Potion, Reduce Person Lvl 1CL 1 50
- Oil, Arcane Mark Lvl 0CL 1 25
- Oil, Rope Trick Lvl 2CL 3 300
- Oil, Magic Weapon Lvl 1CL 1 50
- Scrolls
- Scroll, Magic Weapon Lvl 1CL 1 25
- Scroll, Obscuring Mist Lvl 1CL 1 25
- Scroll, Protection from Energy Lvl 3CL 5 375
- Other
- Holy Water (3) (25gp ea)
Recap Rewards
- Session 3: Submit recap to get: Madame Mvashti will brew you a tea that will effectively be Augury, once, with a 10 minute "brewing" time. (Counts as a potion.)
- Session 5: Submit recap to get: 1 free reroll, use second, of a climb, acrobatics, swim, etc, check with natural terrain (etc.) in the Sandpoint vicinity.
- Session 6: Submit recap to get: Reroll a fortitude save against poison.
- Session 7: Extra Trait from DM's offering & extra non-core spell (or similar) from DM's offering. (Expires: n/a; permanent)
- Session 8: Submit recap to get: You can gain the benefits of the Blind Fight feat for 1 round.
- Session 10: Submit recap to get: The sudden death of Haneet to Caizarlu's phantasmal killer lingers on your mind. Next time you would die, you are instead at -(CON/2), not stable. If the cause of death is something else (e.g., constitution damage), you remain at the minimum not to die by that effect.<-- 11, 12, 13 were non-individual -->
- Session 14: Submit recap to get: One attack roll against a giant is an automatic hit and threat, requires confirmation.<-- 15 was party -->
- Session 16: Submit recap to get: Get a +5 competence bonus to a single swim check.
- Session 17: Submit recap to get: Shadow Conjuration, once ever as an SLA with no material components. Filled by those who noticed your interaction with the devil.
- Session 18: Submit recap to get: A lesser blessing from Myriana, depending on the outcome of the chapter and if promises are kept.
Mundane
- Backpack
- Bedroll
- Healer's Kit
- Outfit, Scholar's
- Spell Component Pouch
- Holy Symbol [Wooden]
Non-Core Spells
- GRUDGE MATCH
- School evocation; Level cleric/oracle 2, ranger 2
- Casting Time 1 standard action
- Components V, S
- Range medium (100 ft. + 10 ft./level)
- Targets two creatures/level, no two of which may be more than 30 ft. apart
- Duration 1 round/level
- Saving Throw none; SR no
- You reveal how the norns have entwined the fates of nearby allies and enemies. For every ally targeted by this spell, you must also target an enemy within range. If you do not do this, the spell fails.
- For the duration of the spell, every target gains a +2 insight bonus on saving throws, attack rolls, ability checks, skill checks, and weapon damage rolls made against opponents also affected by the spell. In addition, all critical hits are automatically confirmed against such opponents and all targets can identify fellow subjects of this spell by sight, as a free action.
- If a subject of the spell makes any of the above checks against a target other than those also subject to this spell, the subject suffers a –2 penalty.
- HOBBLE MOUNT
- School necromancy; Level antipaladin 1, cleric/oracle 1,sorcerer/wizard 1
- Casting Time 1 standard action
- Components V, S
- Range touch
- Target quadruped touched
- Duration permanent
- Saving Throw Fortitude negates; SR yes
- This spell subtly disables a quadruped (such as a horse, cow, or other four-legged animal) such that it can no longer move at its normal speed without incurring injury. An affected creature that moves more than half its base speed takes 1d6 hp damage. The creature’s rider or someone tending the creature notices the damage with a DC 15 Heal or DC 20 Perception check.
- THUNDERCLAP
- School evocation [electricity]; Level bard 0, cleric/oracle 0, druid/shaman 0, sorcerer/wizard 0
- Casting Time 1 standard action
- Components V, S, M (thin metal wire)
- Range personal
- Effect thunderous noise
- Duration instantaneous
- : Saving Throw none; SR no
- A loud, thunderous noise echoes all around you, drawing the attention of creatures within hearing distance. The noise is clearly audible up to 3,000 ft. away over clear terrain.