Difference between revisions of "ROR:Session/12"
From Drinking and Dragons
>Askewnotion |
>Mqs |
||
Line 66: | Line 66: | ||
;Before next session's day | ;Before next session's day | ||
: Bad Guys' plans upset: +1 week downtime after chapter (base of 2 weeks) | : Bad Guys' plans upset: +1 week downtime after chapter (base of 2 weeks) | ||
* | * {{Tokki}} | ||
;Late | ;Late | ||
: Bad Guys' plans adjusted: +3 days downtime after chapter | : Bad Guys' plans adjusted: +3 days downtime after chapter | ||
* none | * none | ||
;Not done: | ;Not done: | ||
* {{Calum}}, {{Haneet}}, {{Hilma}}, {{Israa}}, {{Karaz | * {{Calum}}, {{Haneet}}, {{Hilma}}, {{Israa}}, {{Karaz}} | ||
;Expires | ;Expires | ||
: End of Chapter. | : End of Chapter. |
Revision as of 14:57, 4 October 2015
← Prev: ROR:Session/11 | Next: ROR:Session/13 →
Starring: Calum, Haneet, Hilma, Isra'a, Karaz, Tokki
Guest Starring: "Aldern and Iesha Foxglove", Justice Ironbriar
Challenge: Below
Location: Magnimar, including Foxglove Townhouse and Hall of Justice
Date Played: 19 & 26 Sep 2015
Welcome to Magnimar
Chapter 2: The Skinsaw Murders - Part 6: Chasing the Skinsaw
Traveling to Magnimar
- Template:PCname
- Text.
- Tokki
- By sea or by land
- We travel to end evil
- Before all is lost
- We travel to end evil
- Attacked by fierce maws
- Rimmed with icy cold and blood
- The ocean is fierce
- Rimmed with icy cold and blood
Getting Bearings
- Home away from home
- The structure and sound walls soothe
- If just a moment
- The structure and sound walls soothe
Foxglove Townhouse
- Prepare for trouble
- We are now seeing double
- Foxglove somehow lives
- We are now seeing double
- Faceless skin wearers
- A devil from recent past
- Their plot is murky
- A devil from recent past
Hall of Justice
- Justice should prevail
- Putting my faith in the law
- To do what it does best
- Putting my faith in the law
- The false Ironbriar
- Muddies the cogs of justice
- With ill ire and death
- Muddies the cogs of justice
🎲 DM Section
Encounters
- Foxglove Townhouse
- 2x Faceless Stalkers, advanced with 1 bard, 1 witch, 1 fighter (Approx CR 6 each; CR 8 as a pair, technically)
- 1x Erylium - Quasit Witch 7 with low morale
- Hall of Justice
- 6x "lumberjacks" (Skinsaw Cultist) Rog2/Clr of Norberger 1 (CR2 x 6 = 7)
- Environment a wash, +/- 0
Recap Reward
- Before next session's day
- Bad Guys' plans upset: +1 week downtime after chapter (base of 2 weeks)
- Late
- Bad Guys' plans adjusted: +3 days downtime after chapter
- none
- Not done
- Expires
- End of Chapter.