Drinking & Dragons

LRC:Muireachadh: Difference between revisions

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== Defense ==
== Defense ==
'''AC:''' 21 / Touch: 14, Flatfooted: 15<br />
'''AC:''' 21 / Touch: 14, Flatfooted: 19<br />
(+5 sharkskin armor [+2]; +2 buckler [+1]; +4 Dex )<br />
(+5 sharkskin armor [+2]; +2 buckler [+1]; +4 Dex )<br />



Revision as of 17:15, 3 February 2008

File:Muir.jpg
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Personality ProfileLogsheet

Barbarian 2/Rogue 2/Fighter 2
Race:Avariel (winged elf)
Alignment: CN | Size: M
Patron Deity: Deep Sashelas and Lliira
Abilities Str 19 +4 (21 +5)| Dex 18 +4 | Con 12 +1 | Int 12 +1 | Wis 10 +0 | Cha 9 -1

Defense

AC: 21 / Touch: 14, Flatfooted: 19
(+5 sharkskin armor [+2]; +2 buckler [+1]; +4 Dex )

HP: 46 / HD: 2d12+2d10+2d6+6

Initiative: +4 / Speed: 40', Fly 60'/good

Fort: 8 / Reflex: 10 / Will: 1
Immunity to sleep; +2 vs enchantment.

Attacks

  • Short Sword +10 / 1d6+6 / 19x2 / p
    +1 magical
  • Aquatic Longbow +9 / 1d8+4 /20x3 /p / 60'
    Functions properly underwater with sea arrows.
  • Touch +10
    For initiating a grapple.

Space/Reach: 5 ft./5 ft. Base Attack: +5 / Grapple: +10 (+5 bab; +5 str)

Feats

  • 1st: Improved Flight (RoF, p165)
    Your maneuverability class while flying improves by one grade.
  • 3rd: Destructive Rage (CW, p97)
    While you are in a rage or frenzy, you gain a +8 bonus on Strength checks you make to break down doors or break inanimate, immobile objects.
  • F1: Improved Unarmed Strike
  • F2: Clever Wrestling (CW, p97)
    Gain a circumstance bonus to escape a grapple or pin based on opponents size: Large +2; Huge +4; Gargantuan +6; Colossal +8.
  • 6th: Close Quarters Fighting (CW, p97)
    Gain AoO when an opponent attempts to grapple you, even if the opponent has improved grab or the like. If you damage the foe the grapple fails, unless they have improved grab, in which case the damage is a bonus to your grapple check to resist being grappled.

Skills

Languages: Common, Elven, Sea Elven
Additional Bonuses: +2 racial bonus on Listen and Search; +4 racial bonus on Jump and Spot.

Special Abilities

Barbarian

  • Fast Movement (Ex):
    +10 feet when he is wearing no armor, light armor, or medium armor and not carrying a heavy load.
  • Rage (Ex): 1/day gain a +4 bonus to Strength and Constitution; +2 morale bonus on Will saves; -2 penalty to Armor Class. Duration is 3+new Con mod.
  • Uncanny Dodge (Ex):Retains your Dexterity bonus to AC (if any) even if caught flat-footed or struck by an invisible attacker.

Rogue

  • Sneak Attack: +1d6 dmg
  • Trapfinding: Can use the Search skill to locate traps with a DC higher than 20.
  • Evasion (Ex): If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor.