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*Lundia '' - Playtesting [[User:Askewnotion|Askewnotion]]'s home made RPG system. A d6 system in the genre of pulp fantasy. | *Lundia '' - Playtesting [[User:Askewnotion|Askewnotion]]'s home made RPG system. A d6 system in the genre of pulp fantasy. | ||
== | == Completed == | ||
*[[User:Robhim/Weekend/Coven]] Coven of all specialist wizards. | *[[User:Robhim/Weekend/Coven]] Coven of all specialist wizards. | ||
*LRC Reunion (did not use any special rules). | *LRC Reunion (did not use any special rules). | ||
*[[User:Robhim/Weekend/BTN]] Buy the Numbers | *[[User:Robhim/Weekend/BTN]] Buy the Numbers | ||
*4th Edition Playtest [[User:Wizardoest/Keep_on_the_Shadowfell]] | *4th Edition Playtest [[User:Wizardoest/Keep_on_the_Shadowfell]] | ||
*[[User:Wizardoest/The Hunting of the Crimson Lord]] Noncasters vs casters | |||
==Coming up:== | ==Coming up:== | ||
*July: [[User:Wizardoest/The_Hunting_of_the_Crimson_Lord]] - No-spellcasters | *July: [[User:Wizardoest/The_Hunting_of_the_Crimson_Lord]] - No-spellcasters | ||
*August: [[User:Arz/Animals]] - everyone plays an enlightened animal | *August: [[User:Arz/Animals]] - everyone plays an enlightened animal |
Revision as of 02:47, 4 December 2008
Why
Daryl and Randy have been craving a bit more gaming lately. It's fun!
How
By playing a series of mini-campaigns or one-or-two-off games to try out different things.
Who
Invite list: Randy Oest, Frank Huffman, Mike Mahoney, Remy Porter, Eric Simpson, Joe Dukovich, Ryan Schultz, Joe Toy, Eric Keifer, Josiah Odhner, Herman Cillo
When
Weekends
- Saturday/Sunday (Sunday seems to be preferred)
- AM/PM (noonish start time seems to be preferred)
What
Themes to play
- Roll-everything - nothing is a flat 10 base - DCs for saves are rolled (that little snake might be DC 21 fort save instead of 11!), AC base, etc (Randy)
- [Under]water - an oceanic if not underwater game (Mike)
- True20 - A d20 system with stripped-down base classes and every class ability is a feat/feat tree (Daryl)
- Gestalt - D&D variant where every character gains 2 classes per level
- Group Builds
- All-the-same-class - everyone has to play different builds of the same class, such as everyone picks a different god for their cleric or a different school to specialize in for wizard, or different feat trees for a fighter
- No-martial - no one can play a +1/level BAB class
- http://www.d20srd.org/indexes/variantAdventuring.htm
- Defense Bonus/Armor as DR/Armor Damage Conversion
- Non-standard Races
- Squadrons of lower-levels
Other systems?
- Ars Magica - A d10-centric troupe-based system (players create a group as a group, not individual characters -- of varying degrees of power to control multiple ones and tell a story with more actors)
- Paranoia - humoorous, dark humorous, or just dark dystopian sci-fi
- Unisystem - a d10-centric rules-medium system with a lot of customizability
- Lundia - Playtesting Askewnotion's home made RPG system. A d6 system in the genre of pulp fantasy.
Completed
- User:Robhim/Weekend/Coven Coven of all specialist wizards.
- LRC Reunion (did not use any special rules).
- User:Robhim/Weekend/BTN Buy the Numbers
- 4th Edition Playtest User:Wizardoest/Keep_on_the_Shadowfell
- User:Wizardoest/The Hunting of the Crimson Lord Noncasters vs casters
Coming up:
- July: User:Wizardoest/The_Hunting_of_the_Crimson_Lord - No-spellcasters
- August: User:Arz/Animals - everyone plays an enlightened animal