Drinking & Dragons

Disposable:Gamedays: Difference between revisions

From Drinking and Dragons
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*[[User:Wizardoest/Duncan's Revenge (Special Gameday)|Duncan's Revenge]]
*[[User:Wizardoest/Duncan's Revenge (Special Gameday)|Duncan's Revenge]]
*[[User:Robhim/Weekend/BTN]] Buy the Numbers
*[[User:Robhim/Weekend/BTN]] Buy the Numbers
*4th Edition Playtest [[User:Wizardoest/Keep_on_the_Shadowfell]]
*[[User:Wizardoest/The Hunting of the Crimson Lord]] Noncasters vs casters
*[[User:Wizardoest/The Hunting of the Crimson Lord]] Noncasters vs casters


==Coming up:==
==Coming up:==
*December: [[User:Wizardoest/Arctic Exploration|Arctic Exploration]], all elf party (Randy)
*December: [[User:Wizardoest/Arctic Exploration|Arctic Exploration]], all elf party (Randy)

Revision as of 23:49, 13 December 2008

Why

Daryl and Randy have been craving a bit more gaming lately. It's fun!

How

By playing a series of mini-campaigns or one-or-two-off games to try out different things.

Who

Invite list: Randy Oest, Frank Huffman, Mike Mahoney, Remy Porter, Eric Simpson, Joe Dukovich, Ryan Schultz, Joe Toy, Eric Keifer, Josiah Odhner, Herman Cillo

When

Weekends

  • Saturday/Sunday (Sunday seems to be preferred)
  • AM/PM (noonish start time seems to be preferred)

What

Themes to play

  • Roll-everything - nothing is a flat 10 base - DCs for saves are rolled (that little snake might be DC 21 fort save instead of 11!), AC base, etc (Randy)
  • [Under]water - an oceanic if not underwater game (Mike)
  • True20 - A d20 system with stripped-down base classes and every class ability is a feat/feat tree (Daryl)
  • Gestalt - D&D variant where every character gains 2 classes per level
  • Group Builds
    • All-the-same-class - everyone has to play different builds of the same class, such as everyone picks a different god for their cleric or a different school to specialize in for wizard, or different feat trees for a fighter
    • No-martial - no one can play a +1/level BAB class
  • http://www.d20srd.org/indexes/variantAdventuring.htm
    • Defense Bonus/Armor as DR/Armor Damage Conversion
  • Non-standard Races
  • Squadrons of lower-levels

Other systems?

  • Ars Magica - A d10-centric troupe-based system (players create a group as a group, not individual characters -- of varying degrees of power to control multiple ones and tell a story with more actors)
  • Paranoia - humoorous, dark humorous, or just dark dystopian sci-fi
  • Unisystem - a d10-centric rules-medium system with a lot of customizability
  • Lundia - Playtesting Askewnotion's home made RPG system. A d6 system in the genre of pulp fantasy.

Completed

Coming up: