Drinking & Dragons

Wild:PC/Fuelwen: Difference between revisions

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== Routines ==
== Routines ==
:'''Trident(1h)'''
:'''Trident(1h)'''
::Trident +11 (1d8+4) / Talon +10 (1d4+2) / Talon +10 (1d4+2) / Talon +9 (1d4+2) Bite +10 (1d4+2) / Tentacle +10 (1d4+2) / Tentacle +10 (1d4+2) / Trident +6 (1d8+4)
::Trident +12 (1d8+4) / Talon +11 (1d4+2) / Talon +11 (1d4+2) / Talon +10 (1d4+2) Bite +11 (1d4+2) / Tentacle +11 (1d4+2) / Tentacle +11 (1d4+2) / Trident +7 (1d8+4)
:'''Trident(2h)'''
:'''Trident(2h)'''
::Trident +10 (1d8+6) Talon +10 (1d4+2) / Talon +10 (1d4+2) / Bite +10 (1d4+2) / Tentacle +10 (1d4+2) / Tentacle +10 (1d4+2) / Trident +6 (1d8+6)
::Trident +12 (1d8+6) / Talon +11 (1d4+2) / Talon +10 (1d4+2) Bite +11 (1d4+2) / Tentacle +11 (1d4+2) / Tentacle +11 (1d4+2) / Trident +7 (1d8+4)
:'''Unarmed'''
:'''Unarmed'''
::Talon +10 (1d4+4) / Talon +10 (1d4+4) / Talon +10 (1d4+4) / Talon +9 (1d4+4) / Bite +10 (1d4+2) / Tentacle +8 (1d4+2) / Tentacle +8 (1d4+2) / Talon +5 (1d4+4)
::Talon +11 (1d4+4) / Talon +11 (1d4+4) / Talon +11 (1d4+4) / Talon +10 (1d4+4) / Bite +11 (1d4+2) / Tentacle +9 (1d4+2) / Tentacle +9 (1d4+2) / Talon +6 (1d4+4)
:'''Ranged'''
:'''Ranged'''
::Composite Longbow: +8/+2 (1D8+4)
::Composite Longbow: +9/+3 (1D8+4)
:'''Net'''
:'''Net'''
::Net: +7 (ranged touch attack)
::Net: +8 (ranged touch attack)


If underwater add: Rake +10 (1d4+2) / Rake +10 (1d4+2)
If underwater add: Rake +11 (1d4+2) / Rake +11 (1d4+2)
Attacks with a * only add half the strength bonus to their damage. All natural attacks listed deal 1d4 damage.
Attacks with a * only add half the strength bonus to their damage. All natural attacks listed deal 1d4 damage.
{|
{|
Line 83: Line 83:
= Attacks =
= Attacks =
BAB: 7/2
BAB: 7/2
Melee: 10/5
Melee: 11/6
Ranged: 7/2
Ranged: 8/3
|-
|-
|valign="top"|
|valign="top"|

Revision as of 21:35, 28 March 2010

Fuelwen

Pronounced: fewh-vfen

Routines

Trident(1h)
Trident +12 (1d8+4) / Talon +11 (1d4+2) / Talon +11 (1d4+2) / Talon +10 (1d4+2) Bite +11 (1d4+2) / Tentacle +11 (1d4+2) / Tentacle +11 (1d4+2) / Trident +7 (1d8+4)
Trident(2h)
Trident +12 (1d8+6) / Talon +11 (1d4+2) / Talon +10 (1d4+2) Bite +11 (1d4+2) / Tentacle +11 (1d4+2) / Tentacle +11 (1d4+2) / Trident +7 (1d8+4)
Unarmed
Talon +11 (1d4+4) / Talon +11 (1d4+4) / Talon +11 (1d4+4) / Talon +10 (1d4+4) / Bite +11 (1d4+2) / Tentacle +9 (1d4+2) / Tentacle +9 (1d4+2) / Talon +6 (1d4+4)
Ranged
Composite Longbow: +9/+3 (1D8+4)
Net
Net: +8 (ranged touch attack)

If underwater add: Rake +11 (1d4+2) / Rake +11 (1d4+2) Attacks with a * only add half the strength bonus to their damage. All natural attacks listed deal 1d4 damage.

Bio

Stats

  • Name: Fuelwen
  • Race: Sahuagin/Octopus
  • Class: Duskblade 4
  • Level: 5(Duskblade)+2(Racial HD)+3(Racial LA)
    • ECL: 10
    • CL: 5
    • HD 7
  • Alignment: Lawful Neutral
  • Deity: Sekolah
  • Age: 17
  • Gender: M

Attributes

Attr Stat Mod
STR 18 +4
DEX 12 +1
CON 18 +4
INT 20 +5
WIS 10 +0
CHA 14 +2

Misc

  • HP: 62+1D8
  • Base AC: 16
    • Flat Footed: 17
    • Touch: 12
    • Current Armor: 23 (10 + 5 natural + 1 natural enhancement + 4 mithril shirt + 1 mithril buckler + 1 deflection + 1 DEX)
  • Speed: 30' (60' swimming)
  • DP: 0
  • AP: 7

Saves

  • FORT:4+4:7
  • REF: 4 2/3+1:5
  • WILL: 7 +0:6

Attacks

BAB: 7/2 Melee: 11/6 Ranged: 8/3


Skills

Core

Name Stat Ranks Stat Bonus Other Bonuses
Acrobatics DEX
Animals CHA 8 +2 +4 working with sharks;
Athletics STR 3 +4 +8 to swim
Concentration CON 4 +4, +4 combat casting
Craft INT
Deception CHA
Influence CHA 1 +2
Heal WIS 4 +0 +2 survivor
Inspect INT 1 +5
Legerdemain DEX
Linguistics INT 2 +5
Mechanics DEX
Notice WIS 5 +0 +4 underwater
Perform CHA
Profession(Hunter) WIS 9 +0 +2 racial,+2 stalker free skill
Profession(Soldier) WIS 1 +0
Streetwise WIS 3 +0
Spellcraft INT 3 +5
Stealth DEX 7 +1 +4 hide under water,+2 to move silently stalker
Survival WIS 6 +0 +2 racial, +2 survivor
Use Magic Device CHA

Knowledges

  • Local: 2
  • Nature: 3
  • Tactics: 9 (free)
  • Planes: 3
  • Geography: 6 (1 from wiki bonus)

Languages

  • Sahuagin
  • Common
  • Aquan
  • Elven
  • Draconic
  • Celestial
  • Giant
  • Infernal
  • Goblin
  • Dwarven
  • Terran

Feats

Level

DP

Class

Duskblade

Racial

Spells

Spellbook

Spell Like

(7/day)

Level 0

(6/day) 2 + INT mod + 1/level past 1

Level 1

(5/day) 2 + 1/level past one

Equipment

Weapons

Item Damage Crit Range Weight Type Notes
Masterwork Aquatic Longbow +4(composite) 1d8 + STR x3 100' 3# p +1 accuracy,ignore underwater range penalties
Masterwork Trident 1D8+STR x2 10' 4# p +1 accuracy,Colored metal(purple)
Magical Axe 1D8+STR x2 - 6# s +1D6 cold,+1 masterwork
Net - - 10' 6# - Ranged touch attack to entangle. See Rules.

Armor and Protective Items

Item AC Bonus Max Dex Spell Fail Weight Notes
Mithral Chain Shirt +4 +6 10% 10# For tentacled creature only
Ring of Prot +1 deflection - - - -
Mithral Buckler +1 +6 10% 5# -
Amulet of Natural Armor +1 natural armor enhancement bonus - - - -

Other Equipment

  • Backpack
  • Arrows(40)
  • Sea Arrows(20)
  • Rope, Silk(50')
  • Sundark Goggles

Comments

Planned progression:

  • get a few levels in Duskblade to build a decent magic repertoire.
  • Pick up Improved Multiattack and Improved Natural Attack(Tentacles) along the way.
  • get a couple levels of Beastmaster to get a sharky animal companion. That can fly. And breathe air. (Bailing on)