Drinking & Dragons

NW:4 Exploring the Coast: Difference between revisions

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Class starting, gotta stop til probably mid week. Yay test...
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== Elphintown Gets Underway ==
{{Brenton}}: Well, I know next time not to combine those rare Turinese fungi with soarwood bark. The light-headedness was quite nice in its own way, though the stomach cramping brought down my euphoric state. Perhaps I'll try it with some of the local bark as opposed to soarwood when I get a chance.
I am sadly put into the pressgang the moment I recover. I have hoped to get out of the scouting party, though it appears I have little choice in the matter. I will have to use it to my advantage and collect samples. I will also have to use the fact that my staggering intellect makes most of the others shy away from me to be able to utilize my time doing "crazy things that are best left unattended to." How I got the reputation as the nutty professor I will never tell.
I do have a wonderful idea for the tree clearing, though. Most people with muscle are put into scouting or defensive jobs of the camp, making the felling of trees quite ponderous. I am currently working on two machines. One that can also work as a defensive device; a modification of a ballista and a trebuchie that will swing sizable blades with great power and speed. My other is a bit mundane. I plan on spanning rough cable between a self locking winch that when pulled back and forth not only grinds down the tree but also tightens the cable, keeping a great amount of friction and force with minimal strength needed by those doing the work. Needless to say, I'll start with the more dangerous one as I find it more exciting.
== Shipwrecked ==
{{Brenton}}: I have been called to my first scouting mission. Hopefully there is little combat. Dario came back in poor shape and his experiences outweigh mine in the field of battle. Actually, not that I think about it, Pitor probably has more experience than I do. I suppose he has had some training in whipping and felling his slaves that make him cross, so I guess it is to be expected.
We traveled south at first. There was a large island that had a bit of a squat, monolithic coastline. Interestingly enough, there was smoke visible from the horizon. I quietly hoped to myself that we found some natives as opposed to a stray elemental. As opposed to rushing in, we circled the island and waited until nightfall before approaching in a landing ship.
We found what appeared to be a very makeshift dock and signs of human inhabitation. Falcon decided to scout ahead while we looked around the site with the burn piles. There were some ancient, non-descript totem poles that I found interesting in the odd simplicity.
Falcon eventually came back with another survivor of ''Miki's Majesty''.
== Our Paths Finally Cross ==
== Formally starting the Colony ==
== Formally starting the Colony ==



Revision as of 17:47, 28 March 2011

Starring: Sedeq, Pitor, Falcon, and Brenton
Guest Starring: Crayborn Frey, Arry Frey, Edwin Bainbridge, Dario Nardozzi, Eleanor Oaksey, Amabel, Stag, Cedric Greenaway, Duk Min
Challenge: Negotiations with Greenaway and Duk, who represented Kean & Vogel.
Location: Aboard the The Stranger's Bride while riding up and down the coast
Date Played: 15 Mar 2011

Elphintown Gets Underway

Brenton: Well, I know next time not to combine those rare Turinese fungi with soarwood bark. The light-headedness was quite nice in its own way, though the stomach cramping brought down my euphoric state. Perhaps I'll try it with some of the local bark as opposed to soarwood when I get a chance.

I am sadly put into the pressgang the moment I recover. I have hoped to get out of the scouting party, though it appears I have little choice in the matter. I will have to use it to my advantage and collect samples. I will also have to use the fact that my staggering intellect makes most of the others shy away from me to be able to utilize my time doing "crazy things that are best left unattended to." How I got the reputation as the nutty professor I will never tell.

I do have a wonderful idea for the tree clearing, though. Most people with muscle are put into scouting or defensive jobs of the camp, making the felling of trees quite ponderous. I am currently working on two machines. One that can also work as a defensive device; a modification of a ballista and a trebuchie that will swing sizable blades with great power and speed. My other is a bit mundane. I plan on spanning rough cable between a self locking winch that when pulled back and forth not only grinds down the tree but also tightens the cable, keeping a great amount of friction and force with minimal strength needed by those doing the work. Needless to say, I'll start with the more dangerous one as I find it more exciting.

Shipwrecked

Brenton: I have been called to my first scouting mission. Hopefully there is little combat. Dario came back in poor shape and his experiences outweigh mine in the field of battle. Actually, not that I think about it, Pitor probably has more experience than I do. I suppose he has had some training in whipping and felling his slaves that make him cross, so I guess it is to be expected.

We traveled south at first. There was a large island that had a bit of a squat, monolithic coastline. Interestingly enough, there was smoke visible from the horizon. I quietly hoped to myself that we found some natives as opposed to a stray elemental. As opposed to rushing in, we circled the island and waited until nightfall before approaching in a landing ship.

We found what appeared to be a very makeshift dock and signs of human inhabitation. Falcon decided to scout ahead while we looked around the site with the burn piles. There were some ancient, non-descript totem poles that I found interesting in the odd simplicity.

Falcon eventually came back with another survivor of Miki's Majesty.

Our Paths Finally Cross

Formally starting the Colony

Decision-makers and order of succession: Edwin Bainbridge (Governor), Pawel Laski (Lt Governor), Major Halden, Albrecht of Clan Builder, and Pitor. Also at the meeting was Captain Montano and Ester Frey.

List of trinkets silently representing the Septinity:

  • A vial of sweat from a hard day's work for The Father
  • A baby blanket for The Mother
  • A wooden nutcraker soldier for The Warrior
  • A piece of ore for The Smith
  • A vial of blood for The Maiden
  • A locket that contains a secret for The Stranger
  • "And since I am feeble, crass, and old, I (Ester) will represent The Crone"

🎲 DM: The name of the colony is thus far Elphintown, though this name may be changed by the Governor to better reflect the desires and actions of the colonists. Suggestions for names of the colony are welcome.

Rewards