Drinking & Dragons

Difference between revisions of "Disposable:The Hunting of the Crimson Lord/PCs/DMPC"

From Drinking and Dragons
m
Line 23: Line 23:
'''Class Spells''' {{#vardefine:CL|1}} CL{{#var:CL}} '''DC''' 10+lvl<br/>
'''Class Spells''' {{#vardefine:CL|1}} CL{{#var:CL}} '''DC''' 10+lvl<br/>
'''Close''' {{#expr:25+(({{#var:CL}}/2)*5)}} [5] '''Medium''' 110' '''Long''' 440'<br/>
'''Close''' {{#expr:25+(({{#var:CL}}/2)*5)}} [5] '''Medium''' 110' '''Long''' 440'<br/>
*'''8th (0)''' Spells
*'''8th (3)'''
*'''7th (0)''' Spells
**'''Heal, Mass''' Cures 158 hp to 15 creatures; Immediately ends any and all of the following adverse conditions affecting the Target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, sickened, stunned, and poisoned.
*'''6th (0)''' Spells
**'''Heal, Mass'''
*'''5th (0)''' Spells
**'''Cure Serious Wounds, Mass [Max-MM]''' 15 creatures within 30' of each other; 47 healing
*'''4th (0)''' Spells
*'''7th (4)'''
*'''3rd (0)''' Spells
**'''Resurrection [Rapid-MM]''' 1 min casting time.
*'''2nd (0)''' Spells
**'''Cure Critical Wounds, Mass''' 15 creatures within 30' of each other; 4d8+23 healing
*'''1st (0)''' Spells
**'''Cure Critical Wounds [Quicken-MM]''' 4d8+23 healing
*'''6th (5)'''
**'''Heroes’ Feast''' Every creature is cured of all diseases, sickness, and nausea; becomes immune to poison for 12 hours; gains 1d8+7 temporary hit points; +1 morale bonus on attack rolls and Will saves and immunity to fear effects for 12 hours.
*'''5th (5)''' Spells
*'''4th (6)''' Spells
*'''3rd (6)''' Spells
*'''2nd (6)''' Spells
*'''1st (6)''' Spells
<hr>
<hr>
'''Abilities''' Str 10 +0 | Dex 10 +0 | Con 10 +0 | Int 10 +0 | Wis 10 +0 | Cha 10 +0 <br/>
'''Abilities''' Str 10 +0 | Dex 10 +0 | Con 10 +0 | Int 10 +0 | Wis 10 +0 | Cha 27 +8 <br/>
*'''Feats'''
*'''Feats'''
**Hu: Improved Toughness
**Hu: Improved Toughness
Line 40: Line 47:
**6: Maximize +3
**6: Maximize +3
**9: Quicken +4
**9: Quicken +4
**12: Touch of Healing
**12: Heighten
**15: Rapid Spell +1
**15: Rapid Spell +1



Revision as of 18:20, 16 November 2008

Healer (ECL15)

Healer 15
NG Medium human
Init +0; Senses: Listen +0; Spot +0


AC: 10; Touch: 10; Flat-footed: 10
(+0 dex; )
HP: 93 (15d8+15)
Fort: +9, Ref +5, Will +9


Speed: 30'
Melee: Touch +0
Ranged: Touch +0
Space: 5'; Reach: 5'; BAB: +7/2; Grapple: +0


Class Spells CL1 DC 10+lvl
Close 27.5 [5] Medium 110' Long 440'

  • 8th (3)
    • Heal, Mass Cures 158 hp to 15 creatures; Immediately ends any and all of the following adverse conditions affecting the Target: ability damage, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, sickened, stunned, and poisoned.
    • Heal, Mass
    • Cure Serious Wounds, Mass [Max-MM] 15 creatures within 30' of each other; 47 healing
  • 7th (4)
    • Resurrection [Rapid-MM] 1 min casting time.
    • Cure Critical Wounds, Mass 15 creatures within 30' of each other; 4d8+23 healing
    • Cure Critical Wounds [Quicken-MM] 4d8+23 healing
  • 6th (5)
    • Heroes’ Feast Every creature is cured of all diseases, sickness, and nausea; becomes immune to poison for 12 hours; gains 1d8+7 temporary hit points; +1 morale bonus on attack rolls and Will saves and immunity to fear effects for 12 hours.
  • 5th (5) Spells
  • 4th (6) Spells
  • 3rd (6) Spells
  • 2nd (6) Spells
  • 1st (6) Spells

Abilities Str 10 +0 | Dex 10 +0 | Con 10 +0 | Int 10 +0 | Wis 10 +0 | Cha 27 +8

  • Feats
    • Hu: Improved Toughness
    • 1: Spell Focus (Conj)
    • H2: Skill Focus (Heal)
    • 3: Metamagic School Focus
    • 6: Maximize +3
    • 9: Quicken +4
    • 12: Heighten
    • 15: Rapid Spell +1

Skills Skill


Items Gear


  • Cleanse Paralysis (Su) 1/day (per Remove Paralysis)
  • Cleanse Disease (Su) 1/day (per Remove Disease)
  • Cleanse Fear (Su) 1/day (per Remove Fear)
  • Cleanse Poison (Su) 1/day (per Neutralize Poison)
  • Effortless Healing (Ex) No AoO when casting Conjuration (Healing) spells
  • Cleanse Blindness (Su) 1/day (per Remove Blindness/Deafness)
  • Cleanse Spirit (Su) 1/day (per Restoration, Greater)
  • Cleanse Petrification (Su) 1/day (per Stone to Flesh)
  • New Limb (Su) 1/day (per Regenerate)