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A:PC/Kweto Lucullus

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Revision as of 15:34, 6 May 2009 by Wizardoest (talk | contribs) (adding bloodied)


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Alignment: CG | Size: M | Type: Humanoid [Human]
Sex: Male | Age: 16 | Height: 6'2" | Weight: 187# | Hair: Black | Eyes: Brown
Patron Deity: Althares | Region: Altheria

Defense

AC 14, touch 14, flat-footed 10 | (+4 dex)
HP 24 (HD:3d8+6) Bloodied 12
Init +5
Speed 30'
Fort +5, Ref +7, Will +1
Action Points: 6

Attacks

  • Kio Sword +5 | 1d8+2 | 18-20/*2 | P/S | Range - | 3 lbs.
    Special: Mithril, GrMw, Crit w/sword allows free shot
    Gun Modification +9 | 3d4 | 19-20/*3 | P | Range 50'
    Special: GrMw, Misfire on 2 or lower, Misfire roll -1
  • Lancea +5/+5 | 1d8+1 | 20/*3 | P | Range 25' | 3 lbs.
    Special: +4 to resist disarm, TWF
  • Light Pila +5/+5 | 1d6+1 | 20/*2 | P | Range 20' | 3 lbs.
    Special: pierce shield, TWF

Base Attack +3 | Grapple +4 (+3 BAB, +1 Str)

Feats

  • 1st: Pureblood Kio Pureblood Kio characters follow all the guidelines governing their base race, with the following exceptions:
• Pureblood Kio are nimbler than their crossbred kin, but not as powerfully built. Your racial ability traits are adjusted as follows: +2 Dexterity, -2 Strength.
• Pureblood Kio use the half-elf table in Core Rulebook I to determine aging effects.
• Pureblood Kio who choose the Heirloom feat may select a Kio sword (see Chapter 7 - Weapons and Equipment for details on Kio swords).
• All Pureblood Kio gain Weapon Familiarity(Kio sword). This allows them to treat the Kio sword as a martial weapon.
• Noble Rank: Val Pureblood Kio receive the Gentry feat as a bonus feat at first level. However, they only gain an additional 2d6 x 10 gold pieces as part of their starting funds instead of the usual amount specified by the Gentry feat. Human Pureblood Kio do not receive the Gentry feat for free, but they may still select it as normal.
• A human Pureblood Kio is no longer considered to have mundane blood, and so may take levels in the Sorcerer class. This is an exception to the normal rules for human characters in Arcanis.
  • US1: Streetwise You gain a +1 bonus on all Black Market, Bluff, Gather Information, and Intimidate skill checks. {PGtA81}
  • 3rd: Two Weapon Fighting

Abilities

Warrior 2/Ranger 1

Proficient in light armors & shields.
Proficient with simple & martial weapons, flintlock pistols & rifles, and kio sword.
Ranger alternates used - Altherian Ranger{PGtA:80}, Urban Sentinel{PGtA81}, Champion of the Wild{CC:50}, and Distracting Attack{PHB2:55}
  • Favored Enemy (Arcanists) +2

Skills

Strength 12 +1
  • Athletics (0 ranks)
Climb
Jump
Swim
Intelligence 14 +2
  • Craft (flintlocks) (0 ranks) +1
  • Craft (weaponsmith) (0 ranks)
  • Inspect (6 ranks)
Appraise
Search
Decipher Script
Forgery
  • Mechanics (0 ranks)
Disable Device
Open Locks
  • Spellcraft (1 ranks)
Psicraft
Spellcraft
Dexterity 18 +4
  • Acrobatics (1 ranks)
Balance
Tumble
  • Legerdemain (6 ranks)
Escape Artist
Sleight of Hand
  • Stealth (6 ranks)
Hide
Move Silently
Wisdom 10 +0
  • Heal (0 ranks)
  • Notice (6 ranks)
Listen
Spot
Gather Information +1
Sense Motive
  • Survival (6 ranks)
Survival
Use Rope
Constitution 14 +2
  • Concentration (1 ranks)
Autohypnosis
Concentration
Other
Languages: Altherin, Coryani, Kio, Khitani
Charisma 10 +0
  • Animals (0 ranks)
Handle Animal
Ride
  • Deception (0 ranks)
Bluff +1
Disguise
  • Influence (0 ranks)
Diplomacy
Intimidate +1
  • Perform (0 ranks)
  • Use Magic (0 ranks)
Use Magic Device
Use Psionic Device