User:Askewnotion/PCs/Gnosis/Spells
From Drinking and Dragons
Wizard
Close 25
Medium 110
Long 440
DC 14 + spell lvl
0
- AmanuensisSpC 9 Copies 250 words per minute. Close. 10 minutes. Will 14. SR.
- DazePHB 217 Humanoid creature of 4 HD or less dazed for 1 round. Close. Will 14. SR.
- Detect MagicPHB 219 1st Round: Presence or absence of magical auras. 2nd Round: Number of different magical auras and the power of the most potent aura. 3rd Round: The strength and location of each aura. 60' cone. Concentration, up to 1 min./level (D)
- Launch ItemSpC 130 One Fine item in your possession, weighing up to 10# launched medium range.
- Mage HandPHB 249 As a move action, propel a object 5# or less as far as 15 feet in any direction. Close. Concentration.
- Open/ClosePHB 258 Open and close things weighing 30# or less. Close. Will 14. SR.
- PrestidigitationPHB 264 Does a variety of small tricks and task. 10'. 1 hour.
- Quicken StrideMoA 191 Land speed +5. Touch. 1 round. Will 14. SR.
- Read MagicPHB 269 Decipher magical inscriptions on objects that would otherwise be unintelligible. Personal. 10 minutes.
- ResistancePHB 272 +1 resistance bonus on saves. Touch. 1 minute. Will 14. SR.
- ScatterMoA 194 Move any object weighing less than 1 ounce up to 5 feet away. 15' range, 10' area. Attended object Will 14.
1
- Appraising TouchSpC 15 +10 insight bonus on Appraise checks. Personal. 1 hour.
- Feather FallPHB 229 Float 60'/round to ground. Immediate action. Close. 1 subject. 1 round. Will 15. SR.
- IdentifyPHB 243 Determines all magic properties. 1 hour. Touch. 100gp pearl.
- Mage ArmorPHB 249 +4 armor bonus to AC. Touch. 1 hour. Will 15.
- Targeting RaySpC 219 +1 insight bonus per three caster levels on ranged attacks. +2 hit. Medium. 1 round.
- Telepathic ScanMoA 1991st round: Presence or absence of emotional states above those of animal intelligence. 2nd round: The most powerful emotional states within the area of effect in order of intensity. If the highest Intelligence is 28 or higher, you are stunned for 1 round and the spell ends. This spell does not determine the location of this powerful emotion if you can’t see the creatures whose thoughts you are detecting. 3rd round: Emotional conductivity. 60' cone. Concentration, up to 1 round/level (D). Will 15
- True StrikePHB 296 +20 insight to hit and ignore concealment. 1 round. Personal.
Sorcerer
Close 25
Meduim 100
Long 400
DC 12 + spell lvl