Talk:Rules/Skills
From Drinking and Dragons
Revision as of 09:49, 7 January 2009 by Wizardoest (talk | contribs)
Only prob i see is the cha skills. Try this instead:
- Diplomacy [Diplomacy, Intimidate]
- Perform [Perform, Gather Information] AKA Work the crowd
- Ledgermain [Sleight of Hand, Escape Artist]
- Go out of town for a few days and all goes amok. --Arz 16:05, 7 January 2009 (UTC)
I still say an empathy [heal, sense motive] skill set is a good combination since both skills don't come up often enough to be singled out. That, and the nameset also fits well. --Askewnotion 16:19, 7 January 2009 (UTC)
- Me too ;) --Mqs 17:44, 7 January 2009 (UTC)
I agree with Ledgermain above. --Randy (Talk) 16:52, 7 January 2009 (UTC)
- I also. Shall we? --Mqs 17:44, 7 January 2009 (UTC)
The problem with merging Dipl. and Intim. is that they truly are very different. Both are cha-based social skills, but being good at one and the other are pretty much mutually exclusive. I understand, also, your desire for Perform + Gather Information. Randy, how do you feel about that one? Gather Information fits soundly with both. --Mqs 17:44, 7 January 2009 (UTC)