Drinking & Dragons

13A:PC/Epsilon

From Drinking and Dragons
Revision as of 11:57, 24 October 2016 by >Finch.Kevin (→‎Feats)



Epsilon

Dhampir
Barbarian
Level 1 (Adventurer)

Stats

STR 18 +4 +5
CON 18 +4 +5
DEX 14 +2 +3
INT 8 −1 0
WIS 10 0 +1
CHA 8 −1 0

Combat

Init: 0
HP: 0
Staggered: 0
AC: 0
PD: 0
MD: 0
Recoveries: 8
Roll: 1dX+Y
Average: 0

Basic Attacks

Melee Attack
At-Will
Target: One enemy
Attack: Stat + Level vs. AC
Hit: WEAPON + Stat damage
Miss:

Ranged Attack
At-Will
Target: One enemy
Attack: Stat + Level vs. AC
Hit: WEAPON + Stat damage
Miss:

One Unique Thing

Only surviving subject of failed experiment by the Archmage to create a weapon against the Lich King.

Icon Relationships

File:Icon-LichKing.svg 1 File:Icon-Crusader.svg 1 File:Icon-Archmage.svg 1

Backgrounds

  • Failed Experiment 4
    • Epsilon is the leftovers from an experiment by the Archmage
  • Street Rat of the city of Horizon 2
    • Epsilon maintains some of his urban survival skills
  • Hired muscle without scruples 2
    • Epsilon is familiar with using his bulk without necessarily going straight to combat.

Class Features

Ut enim
Quod?
Ad Minim
Quod?
Veniam, quis!
Quod?
Nostrud
Quod?

Talents

Ut enim
Quod?
Ad Minim
Quod?
Veniam, quis!
Quod?
Nostrud
Quod?
Exercitation
Quod?

Feats

Barbaric Cleave (Adventurer)
Bonuses to barbaric cleave attack
Never Say Die (Racial Power)
Whenever you drop to 0 hp or below, roll a normal save if you have a recovery available. On an 11+, instead of falling unconscious, you stay on your feet and can heal using a recovery. Add the recovery hit points to 0 hp to determine your hp total.

Powers

none

Possessions

0 Gold Piece

Typical Arms

  • Melee Weapon (Category)
  • Ranged Weapon (Category)
  • Armor (Category)
  • Shield?

True Magic Items

  • None

Consumables

  • Duis ×4 Does what?
  • Aute ×2 Does what?

Gear

Excepteur, sint, occaecat, cupidatat, non, proident, sunt, in, culpa, qui, officia, deserunt, mollit, anim, id, est, laborum.

Arms Chart

Weapons
1h 2h Thrown Xbow Bow
Small 1dX (-Y) 1dX (-Y) 1dX (-Y) 1dX (-Y) n/a
Light 1dX (-Y) 1dX (-Y) 1dX (-Y) 1dX (-Y) 1dX (-Y)
Heavy 1dX (-Y) 1dX (-Y) n/a 1dX (-Y) 1dX (-Y)
Armor
Type AC Penalty
None XX
Light YY
Heavy ZZ
Shield +1

Incremental Advances

  • None

Description

Physical Description
Bulgy, grey, 8 foot tall (but hunched over). Hideous, but very proud of his cleft chin.
Mannerisms Description
An object in motion stays in motion, an object at rest tends to stay at rest.
Personal (non-Icon) Goals
Epsilon wants to protect people from the predations of those in more powerful positions. Sometimes this protection looks an awful lot like Lemmy with a bunny.
Action Heuristic (c.f., alignment)
I'm why we don't have nice things, but I generally want to be nice to people.
Religion
Had it once, didn't stick
Family, hometown, city/region of origin?
Street urchine who was picked up by the archmage.
Catchphrase, theme song, etc
Here we go again!
Languages Determined
Low Imperial
Graphic Representation (icon for maps)
Grundyfoe.png