Drinking & Dragons

User:Wizardoest/PCs/Anthony Villani

From Drinking and Dragons

Name

Majestic Maestro (Bard 11)
Background: Entertainer
Neutral good | Human

Abilities Str 12 +1 | Dex 14 +2 | Con 14 +2 | Int 13 +1 | Wis 14 +2 | Cha 20 +5
4th: +2 to Cha; 8th: Feat
Proficiency Bonus: +4

Defenses

HP: 80 (11d8+22)
AC: 10
Saves: Dexterity, Charisma

Offense

Move: 30'
Melee [Rapier]: +0/+0 (0d0 type)
Ranged: <none> +6 (0 dmg)

Spells

Spell Descriptions
Save: 17 (8+prof(4)+Cha(5))
Spell Attack: +9
Spell Slots: Two spells (<=5) can be from anywhere.

6th (1)
Mass Suggestion V,M
5th (2)
Synaptic Static V,S
empty
4th (3)
Compulsion V,S
Dimension Door V
3rd (3)
empty
empty
empty
2nd (3)
empty
empty
1st (4)
empty
empty
empty
empty
empty
Cantrips
empty
empty
empty
empty

Active Abilities

Bardic Inspiration (5/day; Recharge short or long rest)
w/i 60' get a d10. Use w/i 10 min on ability, attack, save
Mantle of Inspiration (Bonus action; uses Bardic Insp)
Grant yourself a wondrous appearance. 5 targets w/i 60' gain 11 temp HP and may use their reaction to move up to their speed w/o provoking.
Enthralling Performance (Recharge short or long rest)
After 1min performance 5 targets Wis save or are charmed. Failing doesn't notice the save.
Mantle of Majesty (Bonus action; Concentration)
Case Command w/o spending a spell slot and take on an unearthly beauty for 1min.
Creatures charmed by you automatically fail this save.
Countercharm
Perform until the end of my next turn; w/i 30' adv vs frightened/charmed
Song of Rest (end of short rest)
Everyone gains +1d8 hp.
By Popular Demand (Background)
You can always find a place to perform, usually in an inn or tavern but possibly with a circus, at a theater, or even in a noble’s court. At such a place, you receive free lodging and food of a modest or comfortable standard (depending on the quality of the establishment), as long as you perform each night. In addition, your performance makes you something of a local figure. When strangers recognize you in a town where you have performed, they typically take a liking to you.


Feats

Skilled
Gain 3 skills or tools
Inspiring Leader
After 10 min pep talk, 6 targets w/i 30' gain 16 temp HP.
Cannot benefit again until after a short rest.

Skills

Jack of All Trades
Use any skill with a +2 bonus.
Expertise
Double proficiency bonus on four skills (marked with an asterisk)
  • ☹️Animal Handling +4
  • ☹️Arcana +3
  • ☹️Athletics +3
  • 👍Acrobatics +6
  • 👍Deception +9
  • ☹️History +3
  • ❤️Insight* +10
  • 👍Investigation +5
  • 👍Intimidation +9
  • ☹️Medicine +4
  • ☹️Nature +3
  • ❤️Perception* +10
  • ❤️Persuasion* +13
  • ❤️Performance* +13
  • ☹️Religion +3
  • ☹️Sleight of Hand +4
  • ☹️Stealth +4
  • ☹️Survival +4


Tools

  • Disguise kit
  • Entertainer's pack
  • Four musical instruments (flute, piano)

Languages: 2

Passive Abilities

Proficiencies: Light armor, Simple Weapons, Crossbow, Longsword, Short Sword, Rapier, (3) musical instruments
Jack of All Trades (see Skills)

Equipment

A musical instrument (one of your choice), the favor of an admirer (love letter, lock of hair, or trinket), a costume, and a belt pouch containing 15 gp

Personal

Personality trait I have a complicated relationship with the truth and straight answers, which is only amplified by my relationship with the fey.

Ideal I have faith that the work I do for Kelemvor putting the dead to rest makes the world a better place for the living and the dead.

Bond I do what I do to be able to someday put my grandmother's spirit to rest.

Flaw Beholden to a community of pixies.