Drinking & Dragons

Difference between revisions of "Wild:PC/Fuelwen"

From Drinking and Dragons
>T3knomanser
>T3knomanser
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* [http://geekmatters.com/DD/Disrupt%20Undead.htm Disrupt Undead]
* [http://geekmatters.com/DD/Disrupt%20Undead.htm Disrupt Undead]
* [http://geekmatters.com/DD/Touch%20of%20Fatigue.htm Touch of Fatigue]
* [http://geekmatters.com/DD/Touch%20of%20Fatigue.htm Touch of Fatigue]
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* [http://www.d20srd.org/srd/spells/daze.htm Daze]
* Caltrops
* Electric Jolt
* Sonic Snap
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== Level 1  ==
== Level 1  ==
(3/day) ''2 + 1/level past one''
(3/day) ''2 + 1/level past one''

Revision as of 20:25, 2 June 2009

Fuelwen.png

Fuelwen

Pronounced: fewh-vfen

Bio

Stats

  • Name: Fuelwen
  • Race: Sahuagin/Octopus
  • Class: Duskblade 1
  • Level: 2(Duskblade)+2(Racial HD)+2(Racial LA)
    • ECL: 6
    • CL: 2
    • HD 3
  • Alignment: Lawful Neutral
  • Deity: Sekolah
  • Age: 17
  • Gender: M

Attributes

Attr Stat Mod
STR 18 +4
DEX 12 +1
CON 18 +4
INT 20 +5
WIS 10 +0
CHA 14 +2

Misc

  • HP: 35 //d8 to be added next session
  • Base AC: 16
    • Flat Footed: 15
    • Touch: 11
    • Current Armor: 20
  • Speed: 30' (60' swimming)

Saves

  • FORT:1 4/6+4:5
  • REF: 3 2/3+1:4
  • WILL: 5+0:5

Attacks

BAB: 4 Melee: 8 Ranged: 5


Skills

Core

Name Stat Ranks Stat Bonus Other Bonuses
Acrobatics DEX
Animals CHA 6 +2 +4 working with sharks;
Athletics STR 3 +4 +8 to swim
Concentration CON 3 +4
Craft INT
Deception CHA
Influence CHA 1 +2
Heal WIS 4 +0 +2 survivor
Inspect INT 1 +5
Legerdemain DEX
Linguistics INT 2 +5
Mechanics DEX
Notice WIS 5 +0 +4 underwater
Perform CHA
Profession(Hunter) WIS 7 +0 +2 racial,+2 stalker free skill
Streetwise WIS 3 +0
Spellcraft INT 2 +5
Stealth DEX 7 +1 +4 hide under water,+2 to move silently stalker
Survival WIS 4 +0 +2 racial, +2 survivor
Use Magic Device CHA

Knowledges

  • Local(Gnala/Algol-Nun): 2
  • Nature: 3
  • Tactics: 7 (free)
  • Planes: 2

Languages

  • Sahuagin
  • Common
  • Aquan
  • Elven
  • Draconic
  • Celestial

Feats

Level

DP

Class

Duskblade

Racial

Spells

Spellbook

Spell Like

(7/day)

Level 0

(4/day) 2 + INT mod + 1/level past 1

Level 1

(3/day) 2 + 1/level past one

Equipment

Weapons

Item Damage Crit Range Weight Type Notes
Masterwork Aquatic Longbow +4(composite) 1d8 + STR x3 100' 3# p +1 accuracy,ignore underwater range penalties
Masterwork Trident 1D8+STR x2 10' 4# p +1 accuracy,Colored metal(purple)
Net - - 10' 6# - Ranged touch attack to entangle. See Rules.

Armor and Protective Items

Item AC Bonus Max Dex Spell Fail Weight Notes
Mithral Chain Shirt +4 +6 10% 10# For tentacled creature only

Other Equipment

  • Backpack
  • Arrows(40)
  • Sea Arrows(20)
  • Rope, Silk(50')
  • Sundark Goggles

Comments

Planned progression:

  • get a few levels in Duskblade to build a decent magic repertoire.
  • Pick up Improved Multiattack and Improved Natural Attack(Tentacles) along the way.
  • get a couple levels of Beastmaster to get a sharky animal companion. That can fly. And breathe air.