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Difference between revisions of "Wild:PC/Fuelwen"

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Fuelwen
<!--  
<!--  
#  Class    BAB    FORT    REF    WILL     
#  Class    BAB    FORT    REF    WILL     
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10 Dusk  1.00  0.50    0.33  0.50
10 Dusk  1.00  0.50    0.33  0.50
11 Dusk  1.00  0.50    0.33  0.50
11 Dusk  1.00  0.50    0.33  0.50
12 Dusk  1.00  0.50    0.33  0.50
13 Dusk 1.00    0.50    0.33  0.50
====================================================================================
====================================================================================
12             11.00  7.16    6.00   7.50
13             13.00  8.16    6.66   8.50
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[[Category:Wild]]
[[Category:Wild]]
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Pronounced: fewh-vfen
Pronounced: fewh-vfen
== Routines ==
== Routines ==
:'''Keen 4-handed falchion''' +20 (2D4) (15-20 x2)
:'''Bastard Sword'''
:'''Bastard Sword'''
::Bastard Sword +16 (1d10+4) / Talon +15 (1d6+2) / Talon +15 (1d6+2) / Talon +15 (1d6+2) / Tentacle +15 (1d4+2) / Tentacle +15 (1d4+2) / Bite +15 (1d4+2) / Bastard +11 (1d10+4)
::Bastard Sword +20 (1d10+4) / Talon +19 (1d6+2) / Talon +19 (1d6+2) / Talon +19 (1d6+2) / Tentacle +19 (1d4+2) / Tentacle +19 (1d4+2) / Bite +19 (1d4+2) / Bastard +15 (1d10+4)
:'''Unarmed'''
:'''Unarmed'''
::Talon +15 (1d6+4) / Talon +15 (1d6+4) / Talon +15 (1d6+4) / Talon +14 (1d6+4) / Bite +15 (1d4+2) / Tentacle +15 (1d4+2) / Tentacle +15 (1d4+2) / Talon +10 (1d6+4)
::Talon +20 (1d6+4) / Talon +20 (1d6+4) / Talon +20 (1d6+4) / Talon +19 (1d6+4) / Bite +20 (1d4+2) / Tentacle +20 (1d4+2) / Tentacle +20 (1d4+2) / Talon +15 (1d6+4)
:'''Ranged'''
:'''Ranged'''
::Composite Longbow: +13/+8 (1D8+4)
::Composite Longbow: +15/+10 (1D8+4)
:'''Net'''
:'''Net'''
::Net: +13 (ranged touch attack)
::Net: +15 (ranged touch attack)


If underwater add: Rake +15 (1d4+2) / Rake +15 (1d4+2)
If underwater add: Rake +20 (1d4+2) / Rake +20 (1d4+2)
{|
{|
|valign="top" width="70%"|
|valign="top" width="70%"|
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*Name: Fuelwen
*Name: Fuelwen
*Race: Sahuagin/Octopus
*Race: Sahuagin/Octopus
*Class: Duskblade 7
*Level: 10(Duskblade)+2(Racial HD)+3(Racial LA)  
*Level: 8(Duskblade)+2(Racial HD)+3(Racial LA)  
**ECL: 15
**ECL: 12
**CL: 10
**CL: 8
** HD 12
** HD 9
*Alignment: Lawful Neutral
*Alignment: Lawful Neutral
*Deity: Sekolah
*Deity: Sekolah
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| Attr||Stat||Mod
| Attr||Stat||Mod
|-
|-
| STR||19||+4
| STR||19(23)||+6
|-
|-
| DEX||12||+1
| DEX||12||+1
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|}
|}
== Misc ==
== Misc ==
* HP: 102+1D8
* HP: 127
** Touch: 13
** Touch: 14
** Current Armor: 26 (10 + 5 natural + 5 mithril breastplate + 1 natural enhancement + 1 armor enhancement + 1 insight + 1 variable shield (buckler form) + 1 deflection + 1 DEX)
** Current Armor: 28 (10 + 5 natural + 5 mithril breastplate + 1 natural enhancement + 1 armor enhancement + 1 insight + 2 variable shield (heavy shield) + 2 deflection + 1 DEX)
*Speed: 30' (60' swimming)
*Speed: 30' (60' swimming)
*DP: 0
*DP: 0
*AP: 8
*AP: 10
|-
|-
|
|


= Saves =
= Saves =
*FORT:7+4:'''10'''(13)
*FORT:8+4:'''12'''(15)
*REF: 6+1:'''6'''(9)
*REF: 6+1:'''6'''(9)
*WILL: 7 +0:'''7'''(9)
*WILL: 7 +2:'''9'''(11)
|
|


= Attacks =
 
BAB: 11/6
Melee: 15/10
Ranged: 12/7
|-
|-
|valign="top"|
|valign="top"|
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| Acrobatics||DEX||
| Acrobatics||DEX||
|-
|-
| Animals||CHA||8||+2||+4 working with sharks;
| Animals||CHA||9||+2||+4 working with sharks;
|-
|-
| Athletics||STR||3||+4||+8 to swim
| Athletics||STR||3||+4||+8 to swim
|-
|-
| Concentration||CON||7||+4, +4 combat casting
| Concentration||CON||8||+4, +4 combat casting
|-
|-
| Craft||INT||
| Craft||INT||
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| Heal||WIS||4||+0||+2 survivor
| Heal||WIS||4||+0||+2 survivor
|-
|-
| Inspect||INT||1||+5
| Inspect||INT||3||+5
|-
|-
| Legerdemain||DEX||
| Legerdemain||DEX||
|-
|-
| Linguistics||INT||6||+5
| Linguistics||INT||10||+5
|-
|-
| Mechanics||DEX||
| Mechanics||DEX||
|-
|-
| Notice||WIS||5||+0||+4 underwater
| Notice||WIS||7||+0||+4 underwater
|-
|-
| Perform||CHA||
| Perform||CHA||
|-
|-
| Profession(Hunter)||WIS||13||+0||+2 racial,+2 stalker||free skill
| Profession(Hunter)||WIS||14||+0||+2 racial,+2 stalker||free skill
|-
|-
| Profession(Soldier) || WIS || 2 || +0 <!-- 1 point from recap 25 -->
| Profession(Soldier) || WIS || 2 || +0 <!-- 1 point from recap 25 -->
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| Streetwise||WIS||3||+0
| Streetwise||WIS||3||+0
|-
|-
| Spellcraft||INT||5||+5
| Spellcraft||INT||8||+5
|-
|-
| Stealth||DEX||7||+1||+4 hide under water,+2 to move silently stalker
| Stealth||DEX||7||+1||+4 hide under water,+2 to move silently stalker
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* Local: 2
* Local: 2
* Nature: 3
* Nature: 3
* Tactics: 13 (free)
* Tactics: 14 (free)
* Planes: 8
* Planes: 8
* Geography: 7 (1 from wiki bonus)
* Geography: 7 (1 from wiki bonus)
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* [[Wild:PC/Fuelwen/Feats#Leadership|Leadership]]
* [[Wild:PC/Fuelwen/Feats#Leadership|Leadership]]
* Improved Natural Attack(Talon)
* Improved Natural Attack(Talon)
* Practiced Spellcaster
|valign="top" width="15%"|
|valign="top" width="15%"|


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* Exotic Weapon Prof (Bastard Sword)
* Exotic Weapon Prof (Bastard Sword)
* Avoid Frustration (free): 1/day, may use a knowledge skill to add to saves as a free action, per Dark Knowledge
* Avoid Frustration (free): 1/day, may use a knowledge skill to add to saves as a free action, per Dark Knowledge
* False Life (single use):1d10+10HP for 12hrs, free action on my turn
* Better Materials (+2 to CL when casting a spell, 4 uses)
* Better Materials (+2 to CL when casting a spell, 4 uses)
* +1 to saves vs negative energy damage (hp damage only)
* +1 to saves vs negative energy damage (hp damage only)
* 1/day (Ex) Master's Touch (CL=HD)
* 1/day (Ex) Master's Touch (CL=HD)
* Dimensional Anchor (CL=ECL) (once)
* Dimensional Anchor (CL=ECL) (once)
* Iron Will
* Cleave (Wiki)
<!-- used shield of law before putting it on my sheet -->
<!-- used shield of law before putting it on my sheet -->
|valign="top" width="15%"|
|valign="top" width="15%"|
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== Level 2 ==
== Level 2 ==
(7/day)  
(8/day)  
* Dimension Hop
* Dimension Hop
* Touch of Idiocy
* Touch of Idiocy
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* Belker Claws (2D12, lasts cl/3 rounds, doing 2D12 each round) (SC)
* Belker Claws (2D12, lasts cl/3 rounds, doing 2D12 each round) (SC)
* Rainbow Burst (PHB2)
* Rainbow Burst (PHB2)
* Summon Monster 2
* Summon Nature's Ally 2
|-
|-
|valign="top"|
== Level 3 ==
(4/day)
* Regroup
* Vampiric Touch
*  Summon Monster 3
* Summon Nature's Ally 3 (Sharks only)
* Spell Vuln
|}
|}


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|'''Mithral Breast Plate +1t'''||+5(+1 enhancement)||+6||10%||10#||For tentacled creature only
|'''Mithral Breast Plate +1t'''||+5(+1 enhancement)||+6||10%||10#||For tentacled creature only
|-
|-
|'''Ring of Prot'''||+1 deflection||-||-||-||-
|'''Ring of Prot'''||+2 deflection||-||-||-||-
|-
|-
|'''Variable Shield'''||+1||+6||10%||5#||-
|'''Variable Shield'''||+1||+6||10%||5#||-
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== Other Equipment ==
== Other Equipment ==
* Belt of Ogre Strength (STR+4)
* Backpack
* Backpack
* Arrows(40)
* Arrows(40)
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* Rope, Silk(50')
* Rope, Silk(50')
* Sundark Goggles
* Sundark Goggles
* 3 doses of gods' blood
= Comments =
= Comments =
Planned progression:
Planned progression:

Latest revision as of 15:58, 18 October 2011

Fuelwen

Fuelwen.png

Fuelwen

Pronounced: fewh-vfen

Routines

Keen 4-handed falchion +20 (2D4) (15-20 x2)
Bastard Sword
Bastard Sword +20 (1d10+4) / Talon +19 (1d6+2) / Talon +19 (1d6+2) / Talon +19 (1d6+2) / Tentacle +19 (1d4+2) / Tentacle +19 (1d4+2) / Bite +19 (1d4+2) / Bastard +15 (1d10+4)
Unarmed
Talon +20 (1d6+4) / Talon +20 (1d6+4) / Talon +20 (1d6+4) / Talon +19 (1d6+4) / Bite +20 (1d4+2) / Tentacle +20 (1d4+2) / Tentacle +20 (1d4+2) / Talon +15 (1d6+4)
Ranged
Composite Longbow: +15/+10 (1D8+4)
Net
Net: +15 (ranged touch attack)

If underwater add: Rake +20 (1d4+2) / Rake +20 (1d4+2)

Bio

Stats

  • Name: Fuelwen
  • Race: Sahuagin/Octopus
  • Level: 10(Duskblade)+2(Racial HD)+3(Racial LA)
    • ECL: 15
    • CL: 10
    • HD 12
  • Alignment: Lawful Neutral
  • Deity: Sekolah
  • Age: 17
  • Gender: M

Attributes

Attr Stat Mod
STR 19(23) +6
DEX 12 +1
CON 18 +4
INT 20 +5
WIS 10 +0
CHA 14 +2

Misc

  • HP: 127
    • Touch: 14
    • Current Armor: 28 (10 + 5 natural + 5 mithril breastplate + 1 natural enhancement + 1 armor enhancement + 1 insight + 2 variable shield (heavy shield) + 2 deflection + 1 DEX)
  • Speed: 30' (60' swimming)
  • DP: 0
  • AP: 10

Saves

  • FORT:8+4:12(15)
  • REF: 6+1:6(9)
  • WILL: 7 +2:9(11)



Skills

Core

Name Stat Ranks Stat Bonus Other Bonuses
Acrobatics DEX
Animals CHA 9 +2 +4 working with sharks;
Athletics STR 3 +4 +8 to swim
Concentration CON 8 +4, +4 combat casting
Craft INT
Deception CHA
Influence CHA 1 +2
Heal WIS 4 +0 +2 survivor
Inspect INT 3 +5
Legerdemain DEX
Linguistics INT 10 +5
Mechanics DEX
Notice WIS 7 +0 +4 underwater
Perform CHA
Profession(Hunter) WIS 14 +0 +2 racial,+2 stalker free skill
Profession(Soldier) WIS 2 +0
Streetwise WIS 3 +0
Spellcraft INT 8 +5
Stealth DEX 7 +1 +4 hide under water,+2 to move silently stalker
Survival WIS 9 +0 +2 racial, +2 survivor
Use Magic Device CHA

Knowledges

  • Local: 2
  • Nature: 3
  • Tactics: 14 (free)
  • Planes: 8
  • Geography: 7 (1 from wiki bonus)
  • Arcana: 2
  • Dungeoneering: 4
  • Religion: 4

Languages

  • Sahuagin
  • Common
  • Aquan
  • Elven
  • Draconic
  • Celestial
  • Giant
  • Infernal
  • Goblin
  • Dwarven
  • Terran
  • Halfling
  • Ignan
  • Gith
  • Abyssal

Feats

Level

DP

  • Stalker
  • Exotic Weapon Prof (Net)
  • Exotic Weapon Prof (Bastard Sword)
  • Avoid Frustration (free): 1/day, may use a knowledge skill to add to saves as a free action, per Dark Knowledge
  • Better Materials (+2 to CL when casting a spell, 4 uses)
  • +1 to saves vs negative energy damage (hp damage only)
  • 1/day (Ex) Master's Touch (CL=HD)
  • Dimensional Anchor (CL=ECL) (once)
  • Iron Will
  • Cleave (Wiki)

Class

Duskblade

Racial

Spells

Spell Like

(7/day)

Level 0

(6/day) 2 + INT mod + 1/level past 1

Level 1

(9/day) 2 + 1/level past one

Level 2

(8/day)

  • Dimension Hop
  • Touch of Idiocy
  • Combust (1D8/CL fire, DC15 or subject catches fire)
  • Belker Claws (2D12, lasts cl/3 rounds, doing 2D12 each round) (SC)
  • Rainbow Burst (PHB2)
  • Summon Monster 2
  • Summon Nature's Ally 2

Level 3

(4/day)

  • Regroup
  • Vampiric Touch
  • Summon Monster 3
  • Summon Nature's Ally 3 (Sharks only)
  • Spell Vuln

Equipment

Weapons

Item Damage Crit Range Weight Type Notes
Masterwork Aquatic Longbow +4(composite) 1d8 + STR x3 100' 3# p +1 accuracy,ignore underwater range penalties
Masterwork Trident 1D8+STR x2 10' 4# p +1 accuracy,Colored metal(purple)
Bastard Sword of Spellstoring 1d10+STR 19-20x2 - 6# s masterwork, spellstoring
Net - - 10' 6# - Ranged touch attack to entangle. See Rules.

Armor and Protective Items

Item AC Bonus Max Dex Spell Fail Weight Notes
Mithral Breast Plate +1t +5(+1 enhancement) +6 10% 10# For tentacled creature only
Ring of Prot +2 deflection - - - -
Variable Shield +1 +6 10% 5# -
Amulet of Natural Armor +1 natural armor enhancement bonus - - - -

Other Equipment

  • Belt of Ogre Strength (STR+4)
  • Backpack
  • Arrows(40)
  • Sea Arrows(20)
  • Rope, Silk(50')
  • Sundark Goggles
  • 3 doses of gods' blood

Comments

Planned progression:

  • get a few levels in Duskblade to build a decent magic repertoire.
  • Pick up Improved Multiattack and Improved Natural Attack(Talon) along the way.