Drinking & Dragons

Difference between revisions of "Wild:PC/Fuelwen/Cohort/Splat/"

From Drinking and Dragons
>Mqs
>Mqs
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Special Attacks: Light ray, acid, aura of menace, spell like abilities
Special Attacks: Light ray, acid, aura of menace, spell like abilities


Special Qualities: Darkvision 60 ft., weak anatomy, immune to poison, resilient saves, cold resistance 5, electricity resistance 5, and fire resistance 5, translucent, bright, DR5/magic,  
Special Qualities: Darkvision 60 ft., weak anatomy, immune to poison, resilient saves, cold resistance 5, electricity resistance 5, and fire resistance 5, translucent, bright, DR5/magic, spore form


Saves: Fort 3, Ref 1, Will 1 (1/1/3 base)
Saves: Fort 3, Ref 1, Will 1 (1/1/3 base)
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: +5 to hide checks when in brightly lit conditions.
: +5 to hide checks when in brightly lit conditions.


 
;Spore Form
 
; Aberrations eat, sleep, and breathe. However, instead of dying when Splat is denied food or drink, he instead dessicates into a form until such a time that food is available.  Splat is not in any aware of his surroundings during the time, until awakened by the presence of food and drink.
 
 
(Aberrations eat, sleep, and breathe.)

Revision as of 19:01, 4 January 2010


6th level cohort:

Splat

Size/Type: Small Aberration

Hit Dice: 3d8+(3con) (8+2d8+3con)

Initiative: +0

Speed: 20', fly 5' (clumbsy)

Armor Class: 10 (?)

Base Attack/Grapple: +2/-2

Attack: Slam +2 melee (1d4 plus 1d6 acid) or light ray +2 ranged touch (1d6) or slime +2 touch (1d6 acid)

Space/Reach: 5 ft./5 ft.

Special Attacks: Light ray, acid, aura of menace, spell like abilities

Special Qualities: Darkvision 60 ft., weak anatomy, immune to poison, resilient saves, cold resistance 5, electricity resistance 5, and fire resistance 5, translucent, bright, DR5/magic, spore form

Saves: Fort 3, Ref 1, Will 1 (1/1/3 base)

Abilities: Str 11 (0), Dex 11 (0), Con 15 (+2), Int 10 (0), Wis 7 (-2), Cha 12 (+1)

Skills: 12 points

Feats: 1,3

Alignment: N[L]G

Abilities

Light ray
Ignores DR but is not a magical attack.
Acid
Deals damage to organics, metals. Not stone.
Aura of Menace (Su)
See srd:Archon
Weak Anatomy
50% resistant to critical hits, sneak attack and other precision damage.
Resilient
+2 saves vs: sleep, paralysis, petrification, polymorph, stun.
Spell like abilities
At will&emdash;detect evil. 1/day&emdash;Magic Circle against Evil
Translucent and bright
Always emits light as a light spell.
+5 to hide checks when in brightly lit conditions.
Spore Form
Aberrations eat, sleep, and breathe. However, instead of dying when Splat is denied food or drink, he instead dessicates into a form until such a time that food is available. Splat is not in any aware of his surroundings during the time, until awakened by the presence of food and drink.