Drinking & Dragons

Wild:PC/Fuelwen/Cohort/Splat/

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Revision as of 18:40, 23 January 2010 by >T3knomanser (per Daryl)


6th level cohort:

Splat

Size/Type: Small Aberration

Hit Dice: 4d8+6 (8+2d8+6)

Initiative: +0

Speed: fly 30' (clumsy)

Armor Class: 11 (+1 size)

Base Attack/Grapple: +3/-1

Attack: Slam +3 melee (1d4 plus 1d6 acid) or light ray +3 ranged touch (1d6) or slime +3 touch (1d6 acid)

Space/Reach: 5 ft./5 ft.

Special Attacks: Light ray, acid, aura of menace, spell like abilities

Special Qualities: Darkvision 60 ft., weak anatomy, immune to poison, resilient saves, cold resistance 5, electricity resistance 5, and fire resistance 5, translucent, bright, DR5/magic, spore form

Saves: Fort 3, Ref 1, Will 1 (1/1/3 base)

Abilities: Str 11 (0), Dex 11 (0), Con 15 (+2), Int 10 (0), Wis 7 (-2), Cha 12 (+1)

Skills: [ranks only] knowledge (religion) +1, knowledge (the plans) +1, Influence +5 ranks, Acrobatics +5 ranks

Feats: ability focus (aura of menace), point blank shot

Alignment: N[L]G

Abilities

Light ray
Ignores DR but is not a magical attack.
Acid
Deals damage to organics, metals. Not stone.
Aura of Menace (Su)
See srd:monsters/archon.htm#lanternArchon. DC 14.
Weak Anatomy
50% resistant to critical hits, sneak attack and other precision damage.
Resilient
+2 saves vs: sleep, paralysis, petrification, polymorph, stun.
Spell like abilities
At will&#151;detect evil. 1/day&#151;Magic Circle against Evil. Caster level 3.
Translucent and bright
Always emits light as a light spell.
+5 to hide checks when in brightly lit conditions.
Spore Form
Aberrations eat, sleep, and breathe. However, instead of dying when Splat is denied food or drink, he instead dessicates into a form until such a time that food is available. Splat is not in any aware of his surroundings during the time, until awakened by the presence of food and drink.