Drinking & Dragons

Wild:Slush

From Drinking and Dragons
Revision as of 18:11, 20 July 2011 by >Askewnotion (→‎Magic)


When dividing up loot, please make a line for each person with their value, rather than "each person gets X". Then, when that person claims their loot off this page to their own log sheet, we can be certain as to what was added and not. This will keep it clean.

Slush Fund: 15,414.98gp

Magic

  • Bag of Holding, type 1 - carried by Brilla with Slush in it.
  • oil of magic weapon
  • divine scroll of produce flame
  • arcane scrolls of tiny hut, disguise undead, charm person
  • Keys for gates in the Celestine dungeon: Acheron, Abyss, The Outlands, Limbo
  • Unseen Servant chess set
  • Stone tablet arcane scroll of Magic Circle vs Law
  • Hat of Disguise
  • Potion of Hide from Animals
  • Potion of Hide from Undead
  • ON THE SHIP
    • 12'x12'x12' high-quality steel box. Ghost touch. Nondetection inside.
    • Aspect Mirrors, one on ship, one in Pink Priapism

Mundane

  • Hag's notes, including potion recipe (Copy of original)
  • Copper lock box, with refillable gas trap
  • Very new, crude but detailed map of Lull.
  • Nicely framed and (presumed) accurate map with the Fan Empire in the center
  • Celestial Writings on junction between planes of Dust, Salt, and Negative Energy


Recent Sessions

Wild 65

  • Selling of items from multi-ringed mage (3633.5 to Fuelwen, Brilla, Bo, TskTsk, and Slush
  • Mw Rapier - Brilla
  • Rod of Silent Spell, Lesser - Bo
  • 2 Potion CMW - Fuelwen
  • Potion CLW - Brilla
  • Potion Jump - Ko
  • Scroll of Lesser Invulnerability - Brilla

Wild 52

  • 31,000gp from Mother's gold cave (+6,200gp to Fuelwen, Brilla, Bo, TskTsk, and Slush)


Wild 49

  • Full matching set of Figurines of Wondrous Power
  • Portable Hole (50 charges) -- each application uses one charge. Once the last charge is used, it cannot be picked up again.
  • Rod of Channeling -- +1 Light Mace; 30' range to drain your own HP to heal a willing ally. Supernatural. Roll a 1d4 after deciding how much HP you want to lose: 1 = heal 50% (truncate); 2,3: heal 100%; 4: heal 150%.>Pirate.gif Brilla
  • 14,000 GP in various artwork. (Much of it is heavy and fragile.) (+2300gp to TskTsk, Brilla, Fuelwen, Bo, Slush, and Marenien)
  • Keys for gates in the Celestine dungeon: Acheron, Abyss, The Outlands, Limbo - Placed in Bag of Holding