Drinking & Dragons

S&S/PC:Big B Wolf

From Drinking and Dragons

"Big B" Brad B Wulgard Refresh 2

Mantle: Cop

Aspects

High Concept: Eyes on the Shield
Trouble: Always Saving Mackie

Aspect: Mindy could blow my cover
Aspect: Won't Stand Idly By
Relates to Oil Riot: Doing the wrong thing to maintain my cover

Approaches

  • Careful +1
  • Clever +3
  • Flashy +0
  • Forceful +2
  • Quick +2
  • Sneaky +1

Stunts and Extras

To Protect and Serve: Your duty is to uphold the law. You may have some narrower mandate: protecting a political official, investigating homicides, heading up Special Investigations, and so on. As long as you’re working in pursuit of this goal, you have leeway to bend or even break certain laws. You can run red lights, park in restricted areas, gain access to places you shouldn’t, and even use lethal force. You can also arrest people if they’re committing crimes. There is a limit here. If you break the law and can’t justify why you did so, you may be Warned or Suspended.

Backup: As long you’re in good standing with your organization, you can call upon them for aid and assistance. Once per session, you can call on your organization to provide backup, equipment, access, or protection (either political or physical). This aid takes the form of nameless NPC help in a scene, free success at an overcome roll, or an advantage with two invokes.

Firearms Training: When you Cleverly attack with a firearm, you get +2.

Backup Piece: Once per session, after you’ve been disarmed, you can declare that you’re pulling your backup piece: a small gun that you keep hidden. Doing so grants you an advantage with two free invokes, as you turn the tide.

Profiler: You know how to study people and learn about them. When you spend a scene interacting with or researching a subject, you can spend a fate point to learn one of their aspects. You can do this once per person, per session.

Stress and Conditions

Stressed (fleeting) 1 each — [ ] [ ] [ ] [ ] [ ] [ ]
A fleeting condition goes away when you get a chance to catch your breath and calm down.

In Peril (Sticky) 4 [ ]
Clear out In Peril when you’ve done something concrete to resolve whatever the nature of the peril is—getting medical attention if it’s an injury, bribing someone to remove the marker, and so on. Usually, this means you’ll need to overcome an obstacle against an opposition of Great (+4) or higher.

Doomed (Lasting) 6 [ ]
When you’re Doomed, you’re in serious, serious trouble. If it’s an injury, you’re holding your guts in. If it’s an emotional problem, you probably need counseling. Check off Doomed to cancel six shifts from any attack. Start recovering from being Doomed when you’ve done something concrete to mitigate the nature of your doom—spending time in a hospital if you’re injured, going to therapy, etc. Usually, this means you’ll need to overcome an obstacle against an opposition of Great (+4) or higher. (You may want to put a check mark by the condition, to indicate it’s recovering but not cleared.) Clear out Doomed at the end of the next session after you’ve successfully started recovery.

Warned (fleeting) [ ]
When cops bend the rules, they get Warned. A warning indicates that you’re under closer scrutiny from your superiors, but carries few real consequences beyond that. You recover from being Warned by playing by the book for a scene or two, or laying low for a few days.

Suspended (sticky) [ ]
Being Suspended is quite a bit more serious. You’re still a cop, but you’re not allowed to do cop things. You can’t arrest people, you can’t bend laws in pursuit of criminals, and so forth. At least, not without serious consequences. You also don’t have the support of your organization when pursuing dangerous activities on your own. If you’re Suspended, a taken out result can cause you to be fired, possibly even arrested. You usually recover from being Suspended after a set duration (two weeks, for example), or when you’ve satisfied some narrative requirement (undergoing anger management training, say). Your superior officer will tell you what recovery entails, but it usually takes a whole session.