A talk:Rules/Character Creation: Difference between revisions
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:::I considered using The Sharp Edge for a while, but decided not to start the campaign off that way. ;-) And no fractional HP. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 18:25, 29 April 2009 (UTC) | :::I considered using The Sharp Edge for a while, but decided not to start the campaign off that way. ;-) And no fractional HP. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 18:25, 29 April 2009 (UTC) | ||
::::Proposed fractional hp because I never cared for lrc's mathematical improbability as die type rose. Also you should change your title to Dungeon Mother in honor of the holiday. --[[User:Arz|Arz]] 19:53, 29 April 2009 (UTC) | ::::Proposed fractional hp because I never cared for lrc's mathematical improbability as die type rose. Also you should change your title to Dungeon Mother in honor of the holiday. --[[User:Arz|Arz]] 19:53, 29 April 2009 (UTC) | ||
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Is it possible to start with a stat below 8? If so, just make it below 8 or would there be a point return? --[[User:Askewnotion|Askewnotion]] 23:53, 10 May 2009 (UTC) | Is it possible to start with a stat below 8? If so, just make it below 8 or would there be a point return? --[[User:Askewnotion|Askewnotion]] 23:53, 10 May 2009 (UTC) | ||
:: You may elect to drop a stat but there will not be any bonus points granted for it. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 00:22, 11 May 2009 (UTC) | |||
Woohoo! Here we go gnome!!! --[[User:Askewnotion|Askewnotion]] 00:44, 11 May 2009 (UTC) | |||
*As to Revising Characters; the level swap out that the group is going to make on reaching lvl4&5 feels kinda like a double levelup. Could we break this up with class swaps at levelup midpoints? Assuming 6 sessions to levelup, it breaks-down to; session4=swap, session6=levelup, session10=swap, session13=levelup. This should even out the levelup curve and significantly benefit casters in the group. Posted on Daryl's advice; I don't much care outside of trimming growth fluctuations.--[[User:Arz|Arz]] 15:20, 27 May 2009 (UTC) | |||
:: Excellent idea. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 16:09, 27 May 2009 (UTC) |
Latest revision as of 16:09, 27 May 2009
Exotic weapons from various sources? Exotic armors from the same? --Mqs 23:40, 28 April 2009 (UTC)
- I'd like you to consider using fractional hp. My guess as to present calc would be 0.7 yielding d4=2.8, d6=4.2, d8=5.6, d10=7, d12=8.4 My vote would go for 5/8ths=0.625 Nothing wrong with a little more math. --Arz 17:54, 29 April 2009 (UTC)
- Also the bar name is no good. Sharpened Tap, Buried Dagger Cafe?--Arz 18:22, 29 April 2009 (UTC)
- I considered using The Sharp Edge for a while, but decided not to start the campaign off that way. ;-) And no fractional HP. --Randy (Talk) 18:25, 29 April 2009 (UTC)
- Proposed fractional hp because I never cared for lrc's mathematical improbability as die type rose. Also you should change your title to Dungeon Mother in honor of the holiday. --Arz 19:53, 29 April 2009 (UTC)
- I considered using The Sharp Edge for a while, but decided not to start the campaign off that way. ;-) And no fractional HP. --Randy (Talk) 18:25, 29 April 2009 (UTC)
Is it possible to start with a stat below 8? If so, just make it below 8 or would there be a point return? --Askewnotion 23:53, 10 May 2009 (UTC)
Woohoo! Here we go gnome!!! --Askewnotion 00:44, 11 May 2009 (UTC)
- As to Revising Characters; the level swap out that the group is going to make on reaching lvl4&5 feels kinda like a double levelup. Could we break this up with class swaps at levelup midpoints? Assuming 6 sessions to levelup, it breaks-down to; session4=swap, session6=levelup, session10=swap, session13=levelup. This should even out the levelup curve and significantly benefit casters in the group. Posted on Daryl's advice; I don't much care outside of trimming growth fluctuations.--Arz 15:20, 27 May 2009 (UTC)