Drinking & Dragons

Difference between revisions of "Wild talk:PC/Fuelwen/Cohort/Splat/"

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The aura of menace will be a '''big''' problem for the whole party, as it's '''all hostile''' creatures in a 20' radius of the archon. Will even effect the undead in the party. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 02:38, 5 January 2010 (UTC)
The aura of menace will be a '''big''' problem for the whole party, as it's '''all hostile''' creatures in a 20' radius of the archon. Will even effect the undead in the party. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 02:38, 5 January 2010 (UTC)
::I took that to mean ''hostile to the source'', but you're right- it would apply to all creatures with an attitude of hostile. It does only have a 20' range, which should be easy to avoid.

Revision as of 21:33, 4 January 2010

I built it a tiny bit under powered for room to move it up. Remy's requests:

  • Up fly.
  • Up aura of menace DC (I plan to give ability focus feat, though archons get a +2 racial bonus to that save over normal).
  • Blindsense?
  • Aid 1/day?

The aura of menace will be a big problem for the whole party, as it's all hostile creatures in a 20' radius of the archon. Will even effect the undead in the party. --Randy (Talk) 02:38, 5 January 2010 (UTC)

I took that to mean hostile to the source, but you're right- it would apply to all creatures with an attitude of hostile. It does only have a 20' range, which should be easy to avoid.