Wild:PC/Nathaniel: Difference between revisions
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6 Arch 0.50 .50 0.33 .50 6/? 9 6HD | 6 Arch 0.50 .50 0.33 .50 6/? 9 6HD | ||
7 Arch 0.50 .50 0.33 .50 6/? 9 - | 7 Arch 0.50 .50 0.33 .50 6/? 9 - | ||
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==================================================================================== | ==================================================================================== | ||
8 4.00 6.00 2.66 6.00 99 4 | |||
Maxed skills (for free): Profession (Storyteller) and Knowledge (Religion) | Maxed skills (for free): Profession (Storyteller) and Knowledge (Religion) | ||
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'''Archivist | '''Archivist 8''' LN(E) Medium Undead (Reptilian) ''formerly middle-aged human''<br/> | ||
'''Init''' +2; '''Senses:''' Low-light Vision, Darkvision 60'; Spot/Listen +7<br/> | '''Init''' +2; '''Senses:''' Low-light Vision, Darkvision 60'; Spot/Listen +7<br/> | ||
'''Action Points:''' | '''Action Points:''' 10 | ||
=== Defense === | === Defense === | ||
'''AC:''' 17; '''Touch:''' 13; '''Flat-footed:''' 14 (+3 dex; +4 armor)<br/> | '''AC:''' 17; '''Touch:''' 13; '''Flat-footed:''' 14 (+3 dex; +4 armor)<br/> | ||
'''HP:''' | '''HP:''' 67 (8d12, 13HD for turning)<br/> | ||
'''Fort:''' + | '''Fort:''' +6 (8), '''Ref''' +5 (7), '''Will''' +9 (11) | +2 profane to Will saves to resist ''Control Undead''<br/> | ||
<small style="line-height:1.2em">'''Immune''' All mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects); poison, sleep effects, paralysis, stunning, disease, death effects. Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects. Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).</small> | <small style="line-height:1.2em">'''Immune''' All mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects); poison, sleep effects, paralysis, stunning, disease, death effects. Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects. Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).</small> | ||
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'''Speed:''' 30'; Climb 15'<br/> | '''Speed:''' 30'; Climb 15'<br/> | ||
'''Melee:''' Gauntlet, Spiked + | '''Melee:''' Gauntlet, Spiked +3 (1d4 20×2) <br/> | ||
'''Ranged:''' Tongue + | '''Ranged:''' Tongue +7 (no dmg / 10')<br/> | ||
'''Ranged:''' Light Crossbow + | '''Ranged:''' Light Crossbow +8 (1d8 / 19×2 / 80' / Move to reload)<br/> | ||
'''Space:''' 5'; '''Reach:''' 5'; '''BAB:''' + | '''Space:''' 5'; '''Reach:''' 5'; '''BAB:''' +4; '''Grapple:''' +3<br/> | ||
{{Page-break}} | |||
=== Spells & Consumables === | === Spells & Consumables === | ||
'''Spells''' | '''Spells''' CL8 '''DC''' 14+lvl '''Close''' 45' [8] '''Medium''' 180' '''Long''' Far<br/> | ||
{| | |||
*'''4th ( | | valign="top" width="45%" | | ||
** Dismissal [S-only×1] | *'''4th (4)''' | ||
** '''Dismissal''' [S-only×1] | |||
** Divination | |||
** '''Freedom of Movement''' [S×1] | |||
** Haste | |||
** Holy Transformation, Lessor - Extended and provides breastplate, heavy shield and a longsword. | |||
** Imbue with Spell Ability | ** Imbue with Spell Ability | ||
** Inflict Critical Wounds [P-only×1] ''4d8+9'' | ** '''Inflict Critical Wounds''' [P-only×1] ''4d8+9'' | ||
** '''Planar Tolerance''' [S×1] | |||
** Shield of Faith, Mass ''+3 deflection'' | ** Shield of Faith, Mass ''+3 deflection'' | ||
** '''Swim, Mass*''' [S×1] | |||
** Summon Undead 4 | ** Summon Undead 4 | ||
*'''3rd ( | *'''3rd (5)''' | ||
** Animate Dead | ** Animate Dead | ||
** Bestow Curse | ** Bestow Curse | ||
** Inflict Serious Wounds ''3d8+7'' | ** Inflict Serious Wounds ''3d8+7'' | ||
** Magic Vestment | ** Magic Vestment | ||
** Resist Energy Mass ''Resist 20'' | ** Recitation ''+2 AC/att/saves'' | ||
** '''Resist Energy Mass ''Resist 20''''' [S×1] | |||
** Speak with Dead | ** Speak with Dead | ||
** Summon Undead 3 | ** Summon Undead 3 | ||
** '''Vigor, Mass Lessor*''' [S×1] | |||
** Vine Mine ''Medium, 10*CL radius, multiple effects'' (Gained after going into town) | ** Vine Mine ''Medium, 10*CL radius, multiple effects'' (Gained after going into town) | ||
| valign="top" width="45%" | | |||
*'''2nd (5)''' | *'''2nd (5)''' | ||
** Barkskin ''Touch, +3 natural AC'' | ** Barkskin ''Touch, +3 natural AC'' | ||
** Bull's Strength [S×1] | ** '''Bull's Strength''' [S×1] | ||
** Close Wounds ''Swift, 1d4+5'' | ** Close Wounds ''Swift, 1d4+5'' | ||
** Cure Moderate Wounds | ** Cure Moderate Wounds* | ||
** Decomposition ''Living enemies w/i 50' bleed for 3 after taking a wound'' | ** Decomposition ''Living enemies w/i 50' bleed for 3 after taking a wound'' | ||
** Desecrate | ** Desecrate | ||
** Divine Protection [S×1] ''+1 morale AC/Saves, 20'rad, CL@min'' | ** Divine Insight | ||
** Invisibility [S×3] | ** '''Divine Protection''' [S×1] ''+1 morale AC/Saves, 20'rad, CL@min'' | ||
** Inflict Moderate Wounds [P-only×1] ''2d8+3'' | ** Fins to Feet* | ||
** Lesser Restoration [S× | ** '''Invisibility''' [S×3] | ||
** Silence [S×3] | ** '''Inflict Moderate Wounds''' [P-only×1] ''2d8+3'' | ||
** Snake's Swiftness Mass [S×3] [W×47] | ** '''Lesser Restoration''' [S×2] | ||
** Spiritual Weapon [S×1] ''dagger +6 / 1d8+2'' | ** '''Silence''' [S×3] | ||
** Swim [S×2] ''1 round cast, medium, 10min@CL'' | ** '''Snake's Swiftness Mass''' [S×3] [W×47] | ||
** Summon Undead 2 [S×2] | ** '''Spiritual Weapon''' [S×1] ''dagger +6 / 1d8+2'' | ||
** '''Swim''' [S×2] ''1 round cast, medium, 10min@CL'' | |||
** '''Summon Undead 2''' [S×2] | |||
*'''1st (6)''' | *'''1st (6)''' | ||
** Bless [S×1] | ** '''Bless''' [S×1] | ||
** Cure Light Wounds | ** Cure Light Wounds | ||
** Cause Fear | ** Cause Fear | ||
** Conviction ''+2 morale saves'' | ** Conviction ''+2 morale saves'' | ||
** Faerie Fire [S-only×2] | ** '''Faerie Fire''' [S-only×2] | ||
** Gentle Repose | ** Gentle Repose | ||
** Grease | ** Grease | ||
** Hide from Undead [S-only×1] | ** '''Hide from Undead''' [S-only×1] | ||
** Inflict Light Wounds [W× | ** '''Inflict Light Wounds''' [W×34] | ||
** Longstrider | ** Longstrider | ||
** Magic Weapon [S×3] [P×1] | ** '''Magic Weapon''' [S×3] [P×1] | ||
** Obscuring Mist [S×2] | ** '''Obscuring Mist''' [S×2] | ||
** Shield of Faith [S×2] ''+3 deflection AC'' | ** '''Shield of Faith''' [S×2] ''+3 deflection AC'' | ||
** Skeletal Companion | ** Skeletal Companion | ||
** Summon Undead I | ** Summon Undead I | ||
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*'''0th (4)''' All cleric zeros | *'''0th (4)''' All cleric zeros | ||
|} | |||
<nowiki>*</nowiki> Spell are in the ship's spellbook | |||
<hr> | <hr> | ||
*'''Orbs''' ''full round action to activate, provokes AoO; releases all spells inside as if cast by smasher; CL 7 each'' | *'''Orbs''' ''full round action to activate, provokes AoO; releases all spells inside as if cast by smasher; CL 7 each'' | ||
** Protection from Law 7min (+2 AC/Saves; Hedge); Protege 7min (grant bardic abilities as a 3rd level Bard; +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls.) | ** Protection from Law 7min (+2 AC/Saves; Hedge); Protege 7min (grant bardic abilities as a 3rd level Bard; +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls.) | ||
{{Page-break}} | |||
=== Special Abilities === | === Special Abilities === | ||
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'''Contagion (Ex, Usable once)''' Touch; Fort DC 13 (negates) or [http://www.drinkinganddragons.com/dndrupal/spell/contagion contract a disease from this list]. <br/> | '''Contagion (Ex, Usable once)''' Touch; Fort DC 13 (negates) or [http://www.drinkinganddragons.com/dndrupal/spell/contagion contract a disease from this list]. <br/> | ||
'''Curse of the Sea Witch (Sp) 1/day:''' As ''Bestow Curse'' except only "other" curses and may be removed by spending an hour one mile away from all large bodies of water. (Stormwrack, p68) <br/> | '''Curse of the Sea Witch (Sp) 1/day:''' As ''Bestow Curse'' except only "other" curses and may be removed by spending an hour one mile away from all large bodies of water. (Stormwrack, p68) <br/> | ||
'''Dark Knowledge 5/day''' Tactics (Bonus to hit); Puissance (w/i 60'; Bonus to saves) : 15 = +1; 25 = +2 | '''Dark Knowledge 5/day''' Tactics (Bonus to hit); Puissance (w/i 60'; Bonus to saves); Foe (+xd6) : 15 = +1; 25 = +2; 35 = +3 | ||
{| | {| | ||
| valign="top" width="30%" | | | valign="top" width="30%" | | ||
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'''Boots of Jump''' (Swift, +20)<br/> | '''Boots of Jump''' (Swift, +20)<br/> | ||
'''Contingent ''Blindsight, Greater''''' Immediate action; Grants Blindsight 60' and lasts 11 minutes. | '''Contingent ''Blindsight, Greater''''' Immediate action; Grants Blindsight 60' and lasts 11 minutes. | ||
{{Page-break}} | |||
=== Statistics === | === Statistics === | ||
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: [[d20:skills.htm#ride|Ride]] +2 | : [[d20:skills.htm#ride|Ride]] +2 | ||
;Concentration (Con) ( | ;Concentration (Con) (10 ranks) | ||
: [[d20:skills.htm#autohypnosis|Autohypnosis]] + | : [[d20:skills.htm#autohypnosis|Autohypnosis]] +10 | ||
: [[d20:skills.htm#concentration|Concentration]] + | : [[d20:skills.htm#concentration|Concentration]] +10 | ||
;[[d20:skills.htm#craft|Craft]] (Int) +4 | ;[[d20:skills.htm#craft|Craft]] (Int) +4 | ||
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: [[d20:skills.htm#spot|Spot]] +7 | : [[d20:skills.htm#spot|Spot]] +7 | ||
;[[d20:skills.htm#perform|Perform]] (Oratory/Storytelling) (Cha) ( | ;[[d20:skills.htm#perform|Perform]] (Oratory/Storytelling) (Cha) (11 ranks) +13 | ||
;[[d20:skills.htm#profession|Profession]] (Barrister) (Wis) (2 ranks) +5 | ;[[d20:skills.htm#profession|Profession]] (Barrister) (Wis) (2 ranks) +5 | ||
Line 208: | Line 224: | ||
;Spellcraft (Int) (3 ranks) | ;Spellcraft (Int) (3 ranks) | ||
: [[d20:skills.htm#psicraft|Psicraft]] +7 | : [[d20:skills.htm#psicraft|Psicraft]] +7 | ||
: [[d20:skills.htm#spellcraft|Spellcraft]] + | : [[d20:skills.htm#spellcraft|Spellcraft]] +12 | ||
;Stealth (Dex) (7 ranks) | ;Stealth (Dex) (7 ranks) | ||
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: [[d20:skills.htm#usepsionicdevice|Use Psionic Device]] | : [[d20:skills.htm#usepsionicdevice|Use Psionic Device]] | ||
;[[d20:skills.htm#knowledge|Knowledge]] (Arcana, Dungeoneering, History, Nature, Religion, Planes) ( | ;[[d20:skills.htm#knowledge|Knowledge]] (Arcana, Dungeoneering, History, Nature, Religion, Planes) (10 ranks) +14 (+16 religion, +21 arcana) | ||
;Initiative (n/a) (0 ranks) | ;Initiative (n/a) (0 ranks) | ||
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[[Category:Wild: | [[Category:Wild:NPC]] | ||
[[Category:Wild]] | [[Category:Wild]] | ||
[[Category:Wizardoest:Character Build]] | [[Category:Wizardoest:Character Build]] | ||
[[Category:Wizardoest:PC]] | |||
__NOTOC__ | __NOTOC__ |
Latest revision as of 14:45, 2 June 2016
Nathaniel Winter III
Archivist 8 LN(E) Medium Undead (Reptilian) formerly middle-aged human
Init +2; Senses: Low-light Vision, Darkvision 60'; Spot/Listen +7
Action Points: 10
Defense
AC: 17; Touch: 13; Flat-footed: 14 (+3 dex; +4 armor)
HP: 67 (8d12, 13HD for turning)
Fort: +6 (8), Ref +5 (7), Will +9 (11) | +2 profane to Will saves to resist Control Undead
Immune All mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects); poison, sleep effects, paralysis, stunning, disease, death effects. Not subject to critical hits, nonlethal damage, ability drain, or energy drain. Immune to damage to its physical ability scores (Strength, Dexterity, and Constitution), as well as to fatigue and exhaustion effects. Immunity to any effect that requires a Fortitude save (unless the effect also works on objects or is harmless).
Offense
Speed: 30'; Climb 15'
Melee: Gauntlet, Spiked +3 (1d4 20×2)
Ranged: Tongue +7 (no dmg / 10')
Ranged: Light Crossbow +8 (1d8 / 19×2 / 80' / Move to reload)
Space: 5'; Reach: 5'; BAB: +4; Grapple: +3
Spells & Consumables
Spells CL8 DC 14+lvl Close 45' [8] Medium 180' Long Far
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* Spell are in the ship's spellbook
- Orbs full round action to activate, provokes AoO; releases all spells inside as if cast by smasher; CL 7 each
- Protection from Law 7min (+2 AC/Saves; Hedge); Protege 7min (grant bardic abilities as a 3rd level Bard; +1 morale bonus on saving throws against charm and fear effects and a +1 morale bonus on attack and weapon damage rolls.)
Special Abilities
Offensive
Contagion (Ex, Usable once) Touch; Fort DC 13 (negates) or contract a disease from this list.
Curse of the Sea Witch (Sp) 1/day: As Bestow Curse except only "other" curses and may be removed by spending an hour one mile away from all large bodies of water. (Stormwrack, p68)
Dark Knowledge 5/day Tactics (Bonus to hit); Puissance (w/i 60'; Bonus to saves); Foe (+xd6) : 15 = +1; 25 = +2; 35 = +3
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Utility
Bardic Knowledge +11
Boots of Jump (Swift, +20)
Contingent Blindsight, Greater Immediate action; Grants Blindsight 60' and lasts 11 minutes.
Statistics
Abilities Str 8 -1 | Dex 16 +3 | Con --- | Int 18 +4 | Wis 17 +3 | Cha 15 +2
- Feats Hu: Lifebond (+4 turn resistance and +2 saves); 1: Archivist of Nature (Giants & Fey); A1: Scribe Scroll; D: Draconic Archivist (Dragons & Constructs); 3: Corpsecrafter; 6: Bolster Resistance (+4 turn res)
- Daryl Points: 1
- Skills
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