NW:5 Brenton Enjoys A Faerie Trap: Difference between revisions
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{{Brenton}}: We all agree that the "expertise" ability is pretty weak. I propose that Brenton switches his to "Trivia Master." Also not super great (bardic knowledge light that uses a conviction), but flavorful. Objections Randy? | {{Brenton}}: We all agree that the "expertise" ability is pretty weak. I propose that Brenton switches his to "Trivia Master." Also not super great (bardic knowledge light that uses a conviction), but flavorful. Objections Randy? | ||
:{{DM}}—No objections. Go ahead with the switch. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 00:03, 18 May 2011 (UTC) | :{{DM}}—No objections. Go ahead with the switch. --<strong>[[User:Wizardoest|Randy]]</strong> ([[User talk:Wizardoest|Talk]]) 00:03, 18 May 2011 (UTC) | ||
::Note, I already have that one on Sedeq. --[[User:Mqs|Mqs]] 01:07, 18 May 2011 (UTC) | |||
== Rewards == | == Rewards == |
Revision as of 01:07, 18 May 2011
Starring: Sedeq, Pitor, Falcon, Brenton, and introducing Kane
Guest Starring: Arry Frey,
Edwin Bainbridge,
Dario Nardozzi,
Eleanor Oaksey,
Pawel Laski
Challenge: Drowned; Faerie traps
Location: Exploring up the river/west of the colony
Date Played: 03 May 2011
Soggy Undead
Brenton: Just when I think I'm going to have time to work on my devices there is an ear piercing scream in the distance. Chances are it is either a woman or Pitor. Against my better judgement I grab a spade and head out to see what it is. Watching a new creatures eating habits may be interesting, after all.
What I did come upon was a water-bloated person walking from the shore. This would be no big discovery under normal circumstances. What intrigued me most was the fact that the ocean appeared to follow it; a stream of water always at its feet.
It quickly showed that it was not friendly, that I have a feeling some of the others have done the same before hand. I stayed back and watched them fight for a little bit before I came upon a grand hypothesis. I took my spade and began digging a trench to cut the creature from it's water source. I called to the others to lend a hand but they were too thick and kept swinging at the thing. I will never understand ignorance in the face of brilliance. At least Pitor lent a foot to help dig the trench.
Once removed from it's water source it began to quickly shrivel. It was quite fleet in returning to the water. With the threat momentarily removed I decided it was time to ready the Umberjack. Sadly, the creature never returned.
New Assignment
Brenton: Will we ever get a moments rest! Now they have me walking up the river to find, well, whatever it is that they want us to find. I decide this is the perfect time to try to find some metal to work with as there are not many spare tools and I would like to find some metals to work with. I designed quite the ingenious dowsing rod, but instead of water it find magnetic metals. It picks up most of the group from quite a distance, so I at least know it works. Now it will just be some patience and fatigue until I find a vein. Though maybe all the metal on this island is non-magnetic. An island full of gold and silver; how useless!
Natural High
Brenton: Our travels took us to a set of stairs made of carved stone. The group was naturally inquisitive so we decided to investigate and mark it on our map. At first, we were beset by tiny crossbows. I have a great idea for this and have the others help me gather them up. I get a nice collection to begin my blueprints for the Quill Shell.
Falcon is the first to find one of the most marvelous things I've encountered yet. He stepped to a certain point and there was an explosion of tiny chimes and colorful lights and powder. Upon tasting him, I determined it was not caused by a powder or liquid, so it was most likely magic. With just a few steps I was able to set off another burst and found quite a great euphoria. It is not as fine as some of the natural ones I have encountered, but the availability and lack of side effects appeals to me greatly. I volunteer to find the perimeter. It went well.
The source appears to be a fey tree. Some want to burn it down, but eventually they are convinced to leave it alone. This makes me even happier. It is a good thing we did, too, as it is a nice defense against some wolves that hunt in this area. We noticed them only walk around the perimeter, never daring to enter. This made quite a safe night for us.
Marks of Civilization
Brenton: After fording a river, we noticed large statues at the mouth of a cave-in. Kane ask if I have explosive. I wish I had explosives. I really need to work on find things that explode here. Good man, that Kane. Without a way to get through the cave, we marvel at the statues and carry further along the river.
Character Updates
Brenton: We all agree that the "expertise" ability is pretty weak. I propose that Brenton switches his to "Trivia Master." Also not super great (bardic knowledge light that uses a conviction), but flavorful. Objections Randy?
- 🎲 DM—No objections. Go ahead with the switch. --Randy (Talk) 00:03, 18 May 2011 (UTC)
- Note, I already have that one on Sedeq. --Mqs 01:07, 18 May 2011 (UTC)