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| The series will use Cinematic Unisystem with some additional materials from classic Unisystem (mostly forms of magic). When multiple sources are involved, use the ''Ghosts of Albion'' version, unless ruled otherwise on this page.
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| See list of all Rules pages at the bottom of the page.
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| == Campaign Docs ==
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| The following files have been edited and reconfigured to make the system more manageable.
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| ; [http://drinkinganddragons.com/brew/1a-Attributes.pdf 1-Attributes]
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| :This covers what attributes mean and how to calculate Life Points
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| ; [http://drinkinganddragons.com/brew/1b-Qualities.pdf 1b-Qualities]
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| :This contains a list of all the mundane qualities and drawbacks that a character can have. If you have an idea that isn't in this document, talk with the executive producer and we'll write it up.
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| ; [http://drinkinganddragons.com/brew/1c-Supernatural-Qualities.pdf 1c-Supernatural Qualities]
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| :As above, except this is a collection of supernatural qualities and drawbacks.
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| ; [http://drinkinganddragons.com/brew/1d-Skills.pdf 1d-Skills]
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| :This covers the skill list for the campaign. Feel free to invent your own skills, such as Barista, Tattoo Artist, Polka Dancer, etc. using the Wild Card skill.
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| ; [http://drinkinganddragons.com/brew/2a-Magic-Philosopies.pdf 2a-Magic-Philosopies]
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| :This covers the spellcasting system for Philosophies.
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| ; [http://drinkinganddragons.com/brew/2b-Magic-Classic-Unisystem-Magics.pdf 2b-Magic-Classic-Unisystem-Magics]
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| :These are other magic systems which have conversions from classic to cinematic unisystem.
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| ; [http://drinkinganddragons.com/brew/3a-Rules.pdf 3a-Rules]
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| :This covers most of what you'll need to know about the rules.
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| ; [http://drinkinganddragons.com/brew/3b-Weapons.pdf 3b-Weapons]
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| :List of weapons (not a big list)
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| ; [http://drinkinganddragons.com/brew/4-Reference-Sheet.pdf 4-Reference-Sheet]
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| :Handy four page cheat sheet for use at the table.
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| == Qualities and Drawbacks ==
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| === Modified ===
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| These are qualities and drawbacks that are modified.
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| * Demon packages won't be "demons" but have another mystic origin. Discuss with Randy.
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| * Hypnosis (from Angel), use Mesmerize from Ghosts of Albion instead.
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| * Minority, use Angel version (not Ghosts of Albion)
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| * Physical Disability, use Angel version (not Ghosts of Albion)
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| * Resources, use Angel version (not Ghosts of Albion)
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| === Banned ===
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| These are qualities/drawbacks that are '''not permitted for player use''' in the campaign due to flavor or balance reasons.
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| * Flight
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| * Ghost
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| * Invisible
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| * Peeler (not campaign flavor, use cop/detective instead)
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| * Phantasm
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| * Restless Spirit
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| * Summoning
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| * Revenant
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| * Vampire
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| == Magic ==
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| You can read the descriptions of various magic types at [[Brew:Rules/Magic (Descriptions)]]. See [[Brew:Rules/Magic (Mechanics)]] or the campaign documents for rules information.
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| [[Category:Brewed Awakening]]
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