Difference between revisions of "Wild:5 D-FENCE"
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== Preparations & Market day == | == Preparations & Market day == | ||
[[Image:Wild5.png|400px|right]] | [[Image:Wild5.png|400px|right]] | ||
{{Fuelwen}}: Against my better judgment, it was time to prepare to defend the town. Much to my surprise, the townsfolk rallied and were prepared to actually take up arms and work to defend themselves. Not entirely toothless, then. | |||
We worked to fortify the defenses, closing the gates, arming the public. We moved one ballista from our boat to the wall, prepared fire pots filled with sand. Numbers were on our side, and the fact that there'd be even a token resistance gave us the element of surprise. I did my best to get people on the walls in the best distribution, and set up the most realistic plan for holding it. | |||
We realized that the most likely day for them to attack was market day. With the gate closed, there was little they could do- market day was canceled, I assume. | |||
== Combat == | == Combat == |
Revision as of 13:07, 1 April 2009
Starring: Nathaniel, Brilla, Bo & Ko, Fuelwen, Rake
Guest Starring: Deenar, Ethyl, Yelena, Kordrik
Challenge: ?
Location: Lull, Quiet Citadel, ?.
Date Played: 19 Mar 2009
Preparations & Market day
Fuelwen: Against my better judgment, it was time to prepare to defend the town. Much to my surprise, the townsfolk rallied and were prepared to actually take up arms and work to defend themselves. Not entirely toothless, then.
We worked to fortify the defenses, closing the gates, arming the public. We moved one ballista from our boat to the wall, prepared fire pots filled with sand. Numbers were on our side, and the fact that there'd be even a token resistance gave us the element of surprise. I did my best to get people on the walls in the best distribution, and set up the most realistic plan for holding it.
We realized that the most likely day for them to attack was market day. With the gate closed, there was little they could do- market day was canceled, I assume.
Combat
Survival
The town's survival rate was 50%, with moderate fire damage.
Tracking
Rewards
Loot on slush.
+1000 XP
- Brilla
- Your ancestor shines her blessing on you (kind of creepily). +5 to next binding check for Camille; can expunge (w/o feat) your current vestige & rebind to Camille as a 1 round action for this once.
- Nathaniel
- That bird doo-doo on your tongue starts to grow. Your next tongue attack inflicts a filth fever, no incubation, DC 10 + 1/2 HD + CON.
- Bo
- Ko's ferocity is starting to take over. Ko's next successful trip triggers an Improved Grab. He must stay with that foe until it or he is dead (not just down, but dead).
- Rake
- Fate would have it that you should be enraged. The next time you rage, you can rage as an immediate action. (If you rage normally, this goes away.)
- Fuelwen
- You are starting to become disappointed with your lack of successes in combat. The next time you charge, you get a full attack at the end of it (as if you had the Pounce extraordinary special attack.)