Wild:5 D-FENCE
Starring: Nathaniel, Brilla, Bo & Ko, Fuelwen, Rake
Guest Starring: Deenar, Ethyl, Yelena, Kordrik
Challenge: ?
Location: Lull, Quiet Citadel, ?.
Date Played: 19 Mar 2009
Preparations & Market day
Fuelwen: Against my better judgment, it was time to prepare to defend the town. Much to my surprise, the townsfolk rallied and were prepared to actually take up arms and work to defend themselves. Not entirely toothless, then.
We worked to fortify the defenses, closing the gates, arming the public. We moved one ballista from our boat to the wall, prepared fire pots filled with sand. Numbers were on our side, and the fact that there'd be even a token resistance gave us the element of surprise. I did my best to get people on the walls in the best distribution, and set up the most realistic plan for holding it.
We realized that the most likely day for them to attack was market day. With the gate closed, there was little they could do- market day was canceled, I assume.
Combat
Fuelwen: They attacked near nightfall on market day. In the heat of combat, I didn't stop to consider it- but this was only my third such battle, and the first one where I laid the plans, and my first on dry land. Tactical principles are the same, especially the one about the best laid plans falling first in battle.
The clerics leading the army did not attack. One appeared, laid down blessings of their bloodthirsty god, and hid or fled.
Our small band couldn't manage the entire battle, and instead held off a pair of gargoyles- or so it seemed. One of the gargoyles was actually a crow-like being in disguise as a gargoyle. It's irrelevant. It was a near thing, in the battle, but we bested them both. The ((I forget the name, fill it in)) was wielding magic, and nearly felled me with a single spell. Rake fared better, and wrestled with the being in the air; the two of them found the ground. Repeatedly.
Rake nearly died, but the ((thingy)) did die- so the victory goes to Rake.
Survival
The town's survival rate was 50%, with moderate fire damage.
Tracking
Rewards
Loot on slush.
+1000 XP
- Brilla
- Your ancestor shines her blessing on you (kind of creepily). +5 to next binding check for Camille; can expunge (w/o feat) your current vestige & rebind to Camille as a 1 round action for this once.
- Nathaniel
- That bird doo-doo on your tongue starts to grow. Your next tongue attack inflicts a filth fever, no incubation, DC 10 + 1/2 HD + CON.
- Bo
- Ko's ferocity is starting to take over. Ko's next successful trip triggers an Improved Grab. He must stay with that foe until it or he is dead (not just down, but dead).
- Rake
- Fate would have it that you should be enraged. The next time you rage, you can rage as an immediate action. (If you rage normally, this goes away.)
- Fuelwen
- You are starting to become disappointed with your lack of successes in combat. The next time you charge, you get a full attack at the end of it (as if you had the Pounce extraordinary special attack.)