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Difference between revisions of "RPM:38 Ildefons’as’saroud"

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== An Advanced Battalion of the Condrol Army Arrives ==
== {{DM}} Conflict Setup ==
=== The Bridge ===
==== Arrêt du Bois Gate (Antler Stop) ====
Aspects: ''New Construction; Limited Offense''
+4 to Defend
* Mild:
* Moderate:
* Severe:
* Stunt—+2 Defend against structural damage.
==== Cale Ventre Gate (Belly Hold) ====
Aspects: ''Gate won’t close completely; Defensible Position''
+3 to Defend
* Mild:
* Mild:
* Moderate:
==== Dernier Passage (Last pass) ====
Aspects: ''Mostly for Show; Statue of Armand Girard, hero of the revolution''
+2 to Defend
* Mild:
* Moderate:
* Stunt: As long as the statue is in place, +2 to Create Advantage to help morale.
=== Condrol Army ===
==== Philibert Durand, Harbinger of Zusdarad the Bullfire ====
Aspects: ''Harbinger of Zusdarad the Bullfire; Servant of the Peace Tree''
+6 to Diplomacy, Talking<br>
+4 to use defensive magic against violence
;Stunts
: **Aura of Peace**—In order to be physically attacked, the attacker must first **Overcome +5** this aura.
: **Calm**—Once per scene, instill an aura of calm in one zone. No one in the zone may take violent actions without **Overcoming this vs his Diplomacy +6**.
==== Battering Ram and Ballista ====
+9 to opening doors; structural damage; damage to itself<br>
+3 to defend soldiers
Stunt—When taken out, a new collection of soldiers may activate it again.
==== Unnamed Condrol Army Sharpshooter ====
Aspects: Sharp Eyes, Patient
Shoot, concentrate +5<br>
Defend +3
==== Archers and Soldiers ====
+3 to attack/defend in their wheelhouse<br>
+1 for other things
Stunt—Hwacha, once per scene you may make an area attack against everyone in a zone.
==== Unused ====
* Worms from Sillage
* Small group of Prestidigitators of the Raven
* Siege Towers


{{RPM}}
{{RPM}}
[[Category:RPM:Sessions|38]]
[[Category:RPM:Sessions|38]]

Revision as of 06:35, 28 March 2019

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Starring: 🐺 Ildefons, 🐘 One-Tusk, 🏹 Ehsan
Guest Starring: Philibert Durand, Unnamed Condrol Army Sharpshooter,
Challenge: Defending the bridge against an army
Location: High Horn Pass
Date Played: 27 Mar 2019


An Advanced Battalion of the Condrol Army Arrives

🎲 DM Conflict Setup

The Bridge

Arrêt du Bois Gate (Antler Stop)

Aspects: New Construction; Limited Offense

+4 to Defend

  • Mild:
  • Moderate:
  • Severe:
  • Stunt—+2 Defend against structural damage.

Cale Ventre Gate (Belly Hold)

Aspects: Gate won’t close completely; Defensible Position

+3 to Defend

  • Mild:
  • Mild:
  • Moderate:

Dernier Passage (Last pass)

Aspects: Mostly for Show; Statue of Armand Girard, hero of the revolution

+2 to Defend

  • Mild:
  • Moderate:
  • Stunt: As long as the statue is in place, +2 to Create Advantage to help morale.

Condrol Army

Philibert Durand, Harbinger of Zusdarad the Bullfire

Aspects: Harbinger of Zusdarad the Bullfire; Servant of the Peace Tree

+6 to Diplomacy, Talking
+4 to use defensive magic against violence

Stunts
**Aura of Peace**—In order to be physically attacked, the attacker must first **Overcome +5** this aura.
**Calm**—Once per scene, instill an aura of calm in one zone. No one in the zone may take violent actions without **Overcoming this vs his Diplomacy +6**.

Battering Ram and Ballista

+9 to opening doors; structural damage; damage to itself
+3 to defend soldiers

Stunt—When taken out, a new collection of soldiers may activate it again.

Unnamed Condrol Army Sharpshooter

Aspects: Sharp Eyes, Patient

Shoot, concentrate +5
Defend +3

Archers and Soldiers

+3 to attack/defend in their wheelhouse
+1 for other things

Stunt—Hwacha, once per scene you may make an area attack against everyone in a zone.

Unused

  • Worms from Sillage
  • Small group of Prestidigitators of the Raven
  • Siege Towers