Vat:06 Interrogation
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Starring: Joseph, Steve, Koz, and Pauline
Guest Starring: Rahl Dhamm (Prisoner), Paul Ripley, Linka
Challenge: Interrogating Prisoner; Linka kidnapping Koz
Location: Basement Studio Apartment (Prison)
Date Played: 31 July 2012
Who does Rahl Dhamm Work For
Pauline: They tasked us with interrogating Rahl while the other teams were off having foreign adventures. As much as you might think that annoying, I'm glad to get to work and spend time around Pittsburgh. Sammy can look after things, but I like being around. I'm a homebody.
No, it's annoying for an entirely different reason. We're responsible for Rahl. We're obligated- we took him prisoner, and since our bosses have put the responsibility on us, we have to take care of him. Prisoner or not, he has to get the best hospitality we can give him.
The rest of the team is indifferent on the subject, so I take it upon myself to make sure he's comfortable. I do laundry, I take a (failed) stab at feeding him, and then come back with some kosher (or halal, I guess) food. I ask some questions, but I don't really lead the interrogation. Still, we get some useful info.
Paul Who?
Pauline: Info like: Paul Ripley was the guy who hired him. True or not, it gives us a lead to check up on. Unfortunately, that's not exactly the easiest lead to follow up on. It's not a unique name, and Rahl couldn't give us a lot of identifying details. I chat up a nice lady from Heinz Hall, who has him on a donor's list to get an address. We go to investigate.
Kissing Kozzins
Pauline: Koz goes in first, checking the garage. And then he vanishes, chased on a motorcycle by some bimbo. Long story short: she's Rahl's agent's bagman, and she wants to use Koz as a hostage to get at Rahl.
The Daring(ish) Rescue
Pauline: Rahl has a hunch that she's someplace in the neighborhood of VAT, keeping an eye on our movements. He thinks Koz is someplace else, but he can't be sure. Since the teeny-bopping skank expects us to go back to the VAT, we go- if nothing else, we can check in. Steve does his Captain Crunch thing and helps us narrow down where she is. That reminds me, I picked up a box of old 2600s at a garage sale last week. Steve will probably love them.
Anyway, I try and lure bitchface into shooting me and hoping Brigid feels like protecting me, but the kidnapper doesn't bite. It's Joseph's magic eye trick that actually puts us onto Koz. We stage a daring rescue, and come off more like the Keystone Cops than like Gangbusters, but in the end- we've got the bitch, we've got Koz, and nobody's too much the worse for wear.