Drinking & Dragons

Difference between revisions of "ROR:Session/09"

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: The lumber mill was a scene of gruesome murders - truly horrific.  I didn't get to do a whole lot here, since I have a hard time finding things that aren't shiny and worth something to a fence.  Though, I was able to crack the locks on the lumbermill's safe... easy enough, if I did it once I can do it again.  Given they are cooking the books (or so the albino says) they aren't likely to turn me in.  Not like Hemlock could do anything - hence why we are on the case.


== Wild Goose Chase ==
== Wild Goose Chase ==

Revision as of 20:24, 14 July 2015

← Prev: ROR:Session/08   |   Next: ROR:Session/10

Starring: Breslin, Brock, Haneet, Hilma, Isra'a, Karaz, Tokki
Guest Starring: Sheriff Hemlock, Ven Vidler, Ibor Thorn, Jubrayl Vhiski, Madame Mvashti, Koya Mvashti, Erin Habe
Challenge: Below
Location: Sandpoint, Boggy Creek, Cougar Creek, Bradly Farm, Habe's Sanatorium
Date Played: 27 June 2015


SOMEONE NAME ME

Chapter 2: The Skinsaw Murders - Part 2, 3: Murder most Foul, The Thing in the Attic


Lumber Mill

Template:PCname
Text.
Isra'a
The lumber mill was a scene of gruesome murders - truly horrific. I didn't get to do a whole lot here, since I have a hard time finding things that aren't shiny and worth something to a fence. Though, I was able to crack the locks on the lumbermill's safe... easy enough, if I did it once I can do it again. Given they are cooking the books (or so the albino says) they aren't likely to turn me in. Not like Hemlock could do anything - hence why we are on the case.

Wild Goose Chase

🎲 DM Sorry guys, but I couldn't NOT run with this one during an investigation!

Haneet

HaneetSession9.1.jpg


Other leads?

Bradly Barn

🎲 DM Bim Bradly dad, Bernice Bradly mom, Boo Bradly eldest child


Habe's Sanatorium

HaneetSession9.2.jpg

🎲 DM Section

Encounters

Gryst (CR5)
Patient Gryst (Fighter 4, Monk 2)
Undead Gryst (Advanced Ghoul)

Recap Reward

Before next session's day
Erin Habe really put a grind on your gears. +4 to an intimidate roll outside of combat, or +6 to an intimidate roll to demoralize an opponent. You may use intelligence for this check instead of charisma, as long as you frame it as a shrink would.
Late
Erin Habe really put a grind on your gears. +2 to an intimidate roll outside of combat, or +3 to an intimidate roll to demoralize an opponent. You may use intelligence for this check instead of charisma, as long as you frame it as a shrink would.
Not done
Expires
End of Chapter.