Drinking & Dragons

Difference between revisions of "ROR:Session/09"

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: In the course of our investigation we thought it might be helpful to infiltrate the local goose fighting ring.  What might have been a touch more fruitful is listen to the 2 people who have been there before.  I mean - not like I condone that sort of activity, but, hypothetically - if one were to need to speak to someone who frequents a place like that... well I may know a guy.  Hypothetically
: Since my possible knowledge wasn't going to be tapped - and our 'spy' deemed it necessary to sneak off (which was cute... he might as well have left a trail of luminescent dust behind him) I made my way to have a well earned drink.  Unsurprisingly, the lead didn't pan out. 




=== Other leads? ===
=== Other leads? ===


== Bradly Barn ==
== Bradly Barn ==

Revision as of 20:30, 14 July 2015

← Prev: ROR:Session/08   |   Next: ROR:Session/10

Starring: Breslin, Brock, Haneet, Hilma, Isra'a, Karaz, Tokki
Guest Starring: Sheriff Hemlock, Ven Vidler, Ibor Thorn, Jubrayl Vhiski, Madame Mvashti, Koya Mvashti, Erin Habe
Challenge: Below
Location: Sandpoint, Boggy Creek, Cougar Creek, Bradly Farm, Habe's Sanatorium
Date Played: 27 June 2015


SOMEONE NAME ME

Chapter 2: The Skinsaw Murders - Part 2, 3: Murder most Foul, The Thing in the Attic


Lumber Mill

Template:PCname
Text.
Isra'a
The lumber mill was a scene of gruesome murders - truly horrific. I didn't get to do a whole lot here, since I have a hard time finding things that aren't shiny and worth something to a fence. Though, I was able to crack the locks on the lumbermill's safe... easy enough, if I did it once I can do it again. Given they are cooking the books (or so the albino says) they aren't likely to turn me in. Not like Hemlock could do anything - hence why we are on the case.

Wild Goose Chase

🎲 DM Sorry guys, but I couldn't NOT run with this one during an investigation!

Haneet

HaneetSession9.1.jpg

Isra'a
In the course of our investigation we thought it might be helpful to infiltrate the local goose fighting ring. What might have been a touch more fruitful is listen to the 2 people who have been there before. I mean - not like I condone that sort of activity, but, hypothetically - if one were to need to speak to someone who frequents a place like that... well I may know a guy. Hypothetically
Since my possible knowledge wasn't going to be tapped - and our 'spy' deemed it necessary to sneak off (which was cute... he might as well have left a trail of luminescent dust behind him) I made my way to have a well earned drink. Unsurprisingly, the lead didn't pan out.


Other leads?

Bradly Barn

🎲 DM Bim Bradly dad, Bernice Bradly mom, Boo Bradly eldest child


Habe's Sanatorium

HaneetSession9.2.jpg

🎲 DM Section

Encounters

Gryst (CR5)
Patient Gryst (Fighter 4, Monk 2)
Undead Gryst (Advanced Ghoul)

Recap Reward

Before next session's day
Erin Habe really put a grind on your gears. +4 to an intimidate roll outside of combat, or +6 to an intimidate roll to demoralize an opponent. You may use intelligence for this check instead of charisma, as long as you frame it as a shrink would.
Late
Erin Habe really put a grind on your gears. +2 to an intimidate roll outside of combat, or +3 to an intimidate roll to demoralize an opponent. You may use intelligence for this check instead of charisma, as long as you frame it as a shrink would.
Not done
Expires
End of Chapter.