Difference between revisions of "User:Wizardoest/Fancy RPM Landing Page"
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== Rules <small>Playing the Game</small>== | == Rules <small>Playing the Game</small>== | ||
< | <div class="alert alert-info" role="alert">All play assumes that you agree to our [[13th Fate Group Charter|charter]]. (Feedback welcome)</div> | ||
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<div class="col-md-4"> | <div class="col-md-4"> | ||
<div class="panel panel- | <div class="panel panel-primary"> | ||
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<h3 class="panel-title">Important Rules</h3> | <h3 class="panel-title">Important Rules</h3> |
Revision as of 20:27, 1 February 2018
Royal Pride of Musketeers
Spark. Whoosh. BOOM. And like that the reign of the Sorcier came to a close thanks to the Gunpowder Revolution. No longer are the people oppressed by the powerful few wizards and their apprentices. People and wizards alike are ruled by representatives in the Republic. Knowledge is shared instead of hoarded. It is the start of a worldwide age of enlightenment.
That was 20 years ago. The Sorcier have pushed back, hard, against the age of reason. You are a Lion in the service to the Royal Pride of Musketeers. Your job is to serve the Republic by responding to the threats of the tenacious Sorcier.
Important Links
Members of the Pride Player Characters
Ehsan Mahakala
Former Duskshot Archer for the Order of Wurud
OneTusk
Guardian of the Revolution
Ildefons
Master of the Hunt
Renard
Audacious Duelist
Story Session notes
A written record of gaming sessions authored by the players.
The Story So Far
The latest session was 43 Epilogue
- 43 Epilogue
- 42 The Revolution Lives On
- 41 Let's Get Some Fucking Cake
- 40 Killing the Astrologer of Condrol
- 39 Team 2: First Blood
- 38 Ildefons’as’saroud
- 37 ...132 Mahakalas
- 36 Fire Safety & Rowcastle
- 35 I Think Myself Out of Prison
- 34 We Pulled A Mulan
- 33 Family Ties
- 32 Queen Dragon
- 31 What Do You Mean We Have To Stop At Every House
- 30 Shoot Her In The Exhaust Port
- 29 Gerry Shot One-Tusk
- 28 Odilon Runs For Office
- 27 Ranch Dressing Room
- 26 Farmers; Return of the Swamp Sillage
- 25 Shot
- 24 Just A Bunch of Bean Counters
- 23 S'Mother
- 22 Scorpion King
- 21 Art Emergency
- 20 Mahakala
- 19 Sailing Aboard the Thaththy Thaththafrathth
- 18 Leaning Bear Hollow
- 17 A Bear Took My Money
- 16 Sea Storm
- 15 Politely Asked To Leave For A While
- 14 Elephant in the Room
- 13 Sexual Conquests (and Poor Dice Rolls)
- 12 Rosalie's String of Failed Booty Calls
- 11 Assault at Morcency's Home
- 10 And That's Why You Get A Work Order
- 9 Tashnogen Gem Robbery
- 8 Traps and Bombs
- 7 Bad Seed
- 6 Shoot Him Like a Teenager
- 5 End of the Line
- 4 Prison Break
- 3 Burned Agent
- 2 Sorcier Scum or Double Agent
- 1 Escaped Sorcier Prisoner
- 0 Worldbuilding and History
People NPCs
The World Itself
Rules Playing the Game
All play assumes that you agree to our charter. (Feedback welcome)
Important Rules
- Fate SRD
- Game Rules e.g. "Fate dials"
- Character Creation and Advancement
- Firearms
All Rules Pages
There are 18 pages in Rules.
- PCs/Character Sheet
- Gaming Charter
- Roll20 rolling templates
- Game Rules
- Firearms
- Character Creation/Examples/Aspects
- 0 Worldbuilding and History
- Sillage (Portals)
- Wealth and Favors
- PCs/Advancement Log
- Wizardoest/Fate/Ride Skill
- Code Duello
- Animal Transformation
- PCs/Party Sheet for Reference
- PCs/Creating Alternate PCs
- Introduction and Worldbuilding
- Character Creation and Advancement
- Wizardoest/Fate/Survival Skill