Drinking & Dragons

Disposable:Gamedays: Difference between revisions

From Drinking and Dragons
→‎What: Dresden Files — Make certain to add Frank and Bert to invite list.
Rewriting of the intro text.
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==Why==
Disposable gamedays are (usually) one-off gamedays that are used to explore new or alternate rules (and systems), weird ideas, or to let off gaming steam. They are usually organized by Randy or Daryl but anyone may propose and run one.
Daryl and Randy have been craving a bit more gaming lately. It's fun!


==How==
They usually happen on weekends and generally not with great frequency.
By playing a series of mini-campaigns or one-or-two-off games to try out different things.


==Who==
== General idea list ==
Invite list: The usual suspects.


==When==
Weekends
*Saturday/Sunday (Sunday seems to be preferred)
*AM/PM (noonish start time seems to be preferred)
==What==
Themes to play
Themes to play
*[Under]water '' - an oceanic if not underwater game'' (Mike)
*[Under]water '' - an oceanic if not underwater game'' (Mike)
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* Dresden Files — Make certain to add Frank and Bert to invite list.
* Dresden Files — Make certain to add Frank and Bert to invite list.


=== Ideas claimed ===
=== Ideas in a holding pattern ===


* [[Disposable:UHQoUDGTX|Ultimate Hero Quest of Ultimate Destiny GT-X]], a campy experiment with Tome of Battle.
* [[Disposable:UHQoUDGTX|Ultimate Hero Quest of Ultimate Destiny GT-X]], a campy experiment with Tome of Battle.

Revision as of 22:59, 16 October 2011

Disposable gamedays are (usually) one-off gamedays that are used to explore new or alternate rules (and systems), weird ideas, or to let off gaming steam. They are usually organized by Randy or Daryl but anyone may propose and run one.

They usually happen on weekends and generally not with great frequency.

General idea list

Themes to play

  • [Under]water - an oceanic if not underwater game (Mike)
  • True20 - A d20 system with stripped-down base classes and every class ability is a feat/feat tree (Daryl but stolen by Randy)
  • Gestalt - D&D variant where every character gains 2 classes per level
  • Group Builds
    • All-the-same-class - everyone has to play different builds of the same class, such as everyone picks a different god for their cleric or a different school to specialize in for wizard, or different feat trees for a fighter
    • No-martial - no one can play a +1/level BAB class - Remy
  • http://www.d20srd.org/indexes/variantAdventuring.htm
  • Non-standard Races Wilding campaign
  • Squadrons of lower-levels
  • Pathfinder
  • Epic
  • All homebrew base classes
  • Spelljammer updated to 3.5

Other systems?

  • Ars Magica - A d10-centric troupe-based system (players create a group as a group, not individual characters -- of varying degrees of power to control multiple ones and tell a story with more actors)
  • Paranoia - humoorous, dark humorous, or just dark dystopian sci-fi
  • Unisystem - a d10-centric rules-medium system with a lot of customizability
  • Star Wars
  • Dresden Files — Make certain to add Frank and Bert to invite list.

Ideas in a holding pattern

Disposable Gamedays

  • Upcoming
    • Have an idea? Suggest one!