Difference between revisions of "LRC:Three Strikes"
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{{Recap|100}} | {{Recap|100}} | ||
{{Starring | |||
|pc=[[Robhim]], [[Dmitrii]], [[Wolfdale]], [[Brennel]], and [[Nan'lhach]] | |||
|npc=[[Azriel]], [[Nyles Harpell]], [["Ren" (Spirit Guide)]], [[Abendago|Abendago (Manifestation only)]], [[Blue|Blue (Manifestation only)]], [[General Hegan Armorcarver]] | |||
}} | |||
==Up the Dumbwaiter== | ==Up the Dumbwaiter== | ||
<blockquote>The rune lights up breifly and the room around you has been changed into a wizard's study, though one that must be deep underground. Before you stands an wizened old dwarf leaning on a adamantine cane. "Greetings to ye, I be the runecaster Dwrim and this here Programmed Illusion is to tell you about what has happened in Yamen'Ia. Unless you've come through the rubble beyond the door, you're familiar with the area known as Yamen'Ia, or as it is translated from elvish, Place of the Void. Between the third and fourth Crown Wars, the Ssri-tel-quessir began turning away from Corelleon and the Seldarine and sought out the dark gods who were ejected from the Seldarine, as well as fiends who promised them power. Those who crafted with the Art put their powers to use crafting items of great power to try and neutralize the Rings which the Seldarine had led the other Tel-Quessir crafters to create in the earlier Crown wars. | <blockquote>The rune lights up breifly and the room around you has been changed into a wizard's study, though one that must be deep underground. Before you stands an wizened old dwarf leaning on a adamantine cane. "Greetings to ye, I be the runecaster Dwrim and this here Programmed Illusion is to tell you about what has happened in Yamen'Ia. Unless you've come through the rubble beyond the door, you're familiar with the area known as Yamen'Ia, or as it is translated from elvish, Place of the Void. Between the third and fourth Crown Wars, the Ssri-tel-quessir began turning away from Corelleon and the Seldarine and sought out the dark gods who were ejected from the Seldarine, as well as fiends who promised them power. Those who crafted with the Art put their powers to use crafting items of great power to try and neutralize the Rings which the Seldarine had led the other Tel-Quessir crafters to create in the earlier Crown wars. | ||
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{{LRC}} | {{LRC}} | ||
[[Category:Sessions]] | [[Category:Sessions | 31]] |
Revision as of 08:36, 10 November 2006
Starring: Robhim, Dmitrii, Wolfdale, Brennel, and Nan'lhach
Guest Starring: Azriel, Nyles Harpell, "Ren" (Spirit Guide), Abendago (Manifestation only), Blue (Manifestation only), General Hegan Armorcarver
Up the Dumbwaiter
The rune lights up breifly and the room around you has been changed into a wizard's study, though one that must be deep underground. Before you stands an wizened old dwarf leaning on a adamantine cane. "Greetings to ye, I be the runecaster Dwrim and this here Programmed Illusion is to tell you about what has happened in Yamen'Ia. Unless you've come through the rubble beyond the door, you're familiar with the area known as Yamen'Ia, or as it is translated from elvish, Place of the Void. Between the third and fourth Crown Wars, the Ssri-tel-quessir began turning away from Corelleon and the Seldarine and sought out the dark gods who were ejected from the Seldarine, as well as fiends who promised them power. Those who crafted with the Art put their powers to use crafting items of great power to try and neutralize the Rings which the Seldarine had led the other Tel-Quessir crafters to create in the earlier Crown wars.
Yamen'Ia was one of their work laboratories. Judging by the notes I have read, there are at least four artifact-class boxes, thought I believe only one of them was crafted here. Most of the tomes in the library yeild much detail on the experiments conducted but the final notes for the item has either been hidden away or destroyed.
I was hired by the Ssri-tel-quessir to contain what lies beyond the barrier and I build my strongholds well. To ensure that the shields hold, the altar must be fed from the Weave. It is imperative that the shields not fall, for the evil contained therein is under pressure and it will be even more destructive than it was when it was put there. Unfortunately right after I finished my work some sort of disaster struck the island, an earthquake of some sort. The Ssri-tel-quessir teleported to attend to the issue leaving me alone. After waiting for several days, I discovered that this was to be my prison as teleportation magic no longer worked, as well as most divinations.
I am old, even by dwarven standards and have no idea how much longer I will last. My worst fear is that when I die it's evil will be unleashed upon the land with no one to control it ...
And Your Guide is "Ren"
Strike One: Cold-blooded Murder
Strike Two: Cowardice
Strike Three: Coveting
Back at the Meadmaker Mines
Crack team of Harpells
Lone Rock City: Gaming Sessions
Welcome to the Island, Back Alleys, Into the Woods, Rumblings, Underground, Defeating the Kocraken, "Mining Accident", The King's Murder, Long Live the King?, Tangled Trees, Heading Home, At Sea, Back in the City, God Shopping, Attacking the Darkness (Janus Raid), Under the Sea, Cavern of Deep Sashelas, Cavern of Deep Sashelas, part 2, Realm of the Dolphions, Meadmaker Mashup, Shieldmeet, Tending to Business, Fantine Taylor vs the Party, The Rescue of Delicious Harpell, Hunting Harpells, Attack of the 50 foot Ooze, Champions of Good?, Down the Rabbit Hole, Three Strikes, The King's Men, Heist, Prologue, Heist, Save the Beast, Rescue from the Duergar, Devil Elves Infest the Dark Wood, Artifact Evacuation, Rods of Thinuan Discovered, We Three Kings, Ghost from the past, Father and Daughter, Visiting the Elin of Nomin, The View From Inside The Jail, Hunting the Darkness, The Servant's Last Dance, Amnesia (Alternate World), Wedding and the End of the World (Alternate World), In the Garden of Evil, Deal with the Devil, The Death of Janus, Social Obligations, Bugs in the Floor, Finding Glimwocket, Return of Brennel, Quest for the Birthday Present (part 1), Quest for the Birthday Present (part 2), Ist'Vaech Is Having A Baby!, Fighting the Blood Clan, Defending the Muir Hole, Garrison of the Gale Grand Gala, Regicide, Bridezilla, Emergence of Nightbringer, Death and Return of Ist'Vaech, Dwarf Ghost and Riddles, Returned the Soulstone (in the Mail), Snubbed by the Githyanki, The Darkness Inside, Trip to Waterdeep, Kobolds Killing Cattle, Liberator Terrorist Attack, Liberators Secret Complex (multi-session), Wes Escapes From The Underworld, The Guards Kill Lemures Without Dying, Lil' Robby, No One Trusts Talen, Battle Interactive, Harlann's Evacuation,
Alternate World Sessions: Amnesia (Alternate World), Wedding and the End of the World (Alternate World),
Party Members: Simon, Robhim, Wolfdale, Ist'Vaech, Wes Temple, Vaeriasa, Vaeriasa Spells, Vaeriasa Special Abilities, Dragonform, Brave Iron Man (Guy),
Warriors of the Morning Breeze: Brennel, Simon, Robhim, Wolfdale, Dookette, Nan'lhach, Dmitrii, Ist'Vaech, Grim Greycastle, Sir Valans, Vaeriasa,